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Flychase, a reaction based game. Made during Frog Jam 2022 in Unity 2019.4f.

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Flychase

Made for Frog Jam 2022 within 2 days and downloadable from here!

Gameplay

You are a frog. Your only goal is to survive. There is an abundance of flies all around you, but they all just seem to move too quickly. However, catching them is essential to keeping yourself saturated.

Attached is a YouTube video of the Demo Gameplay.

YouTube Video

Easy to get into. Hard to Master.

Clicking on a tile can have 2 effects - moving towards the tile, or eating the fly on the tile, depending on the current mode. To switch between leap mode and tongue mode, use SPACE.

I gave this to a friend for playtesting. He scored 50% higher than me pretty much in his second run.

Race against the clock.

Your saturation diminishes every second. If you do not eat enough flies, you will perish. Eat flies to regain your saturation and score a lot of points.

Dynamic Music.

You will get audio cures; the more starved you are, the more intense the music will get.

Afterword

All in all, thank you for playing and/or downloading this game. If you can spare the time, leave a comment or rate it at the itch.io page too!

Credits

All art, music, sound assets and code used within the project are custom made by me within the duration of the jam.

About

Flychase, a reaction based game. Made during Frog Jam 2022 in Unity 2019.4f.

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