Skip to content

SharedGL v0.7.0

Compare
Choose a tag to compare
@dmaivel dmaivel released this 10 Jul 04:10
· 14 commits to master since this release

Change log:

  • Version bumped up to OpenGL 4.6
  • Added functionality required for WineD3D's DirectX wrapper
  • Introduced SGL_WINED3D_DONT_VFLIP for Windows, which ensures that DirectX applications running via WineD3D will have their framebuffers properly oriented.
    • By default, this is set to false. Set to true to enable.
  • Added support for window resizing
  • Renderer/vendor strings now pass through the hosts strings
    • GL_RENDERER = SharedGL using HOST
    • GL_VENDOR = SharedGL and HOST
  • Improvements to texture upload functionality
  • Bumped extensions from 52 to 81
  • Added glActiveTextureARB, glClientActiveTextureARB
  • Fixed crashes related to glTexCoordPointer
  • Fixed glTexImage1D incorrectly pushing SGL_CMD_TEXIMAGE3D
  • Fixed glTexImage2/3DMultisample incorrectly pushing SGL_CMD_TEXIMAGE2/3D
  • Fixed crashes related to overlay
  • Fixed SGL_CMD_BUFFERSTORAGE incorrectly calling glBufferData
  • Removed unused sgldxumd from source code