It`s a C++ library which provides basic functions simplifying all aspects of work I use it in all of my C++ projects and it`s absolutely irreplaceable for me.
This library uses CMake as build system. To use this library you probably need to build it for you platform and compiler. However, there are some binary files in "cmake-build-debug" and "cmake-build-release" (.exe and .lib)
The only dependency is nlohmann json from https://github.com/nlohmann/json You should find the single-include file and provide the path to it or use ./Cmake/FindJson.cmake
There are no additional dependencies, so, once you are done with json you can simply run CMake.
After that, *.lib files for Release or Debug mode appear in the corresponding locations.
To use it from other libraries or executables you should type
set(Pythonic_DIR ${LOCATION_OF_THE_ROOT_FOLDER_OF_PYTHONIC})
in you CMake file. And after that:
find_package(Pythonic required)
"pythonic_static_library" variable will contain the name of the library you should link against. "pythonic_include_directories" variable will contain the list of directories you should add to you include directory index.
So, you should write this lines:
include_directories(${pythonic_include_directories})
target_link_libraries(${YOUR_TARGET_NAME} ${pythonic_static_library})
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Utilities for displaying (in "./displaying/" folder):
- Stream output operators for STL containers
- Type name getter function, returns std::string, pays respect to pointers, references, specifiers and qualifiers
- ANSI colors in console (see https://en.wikipedia.org/wiki/ANSI_escape_code)
- Some library from github, which displays a number of bytes in human readable format and supports different standards
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Smoothing:
- It uses Gaussian window for smoothing: 1-d (std::vector) and n-d (nd_array) arrays
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Plotting:
- Uses matplotlib from python and .json interface between languages the path should be provided...
- Just like in matplotlib, here are add_to_plot and show_plot functions
- You can also add to plot different objects: lines, exponents and custom functions
- There is also support of throwing functions: is a function throws and the corresponding argument flag is set, the graph is divided into separate parts with the same color.
- Legend and labels is also supported
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Statistics utilities:
- "normal" function: outputs the value of The Normal Distribution given σ and μ
- "Exponentating" and "Logariphmation" are used for "Exponentating" and "Logariphmation" std::vector`s of values
- Mean functions: ariphmetic, geometric, n_ometric, harmonic, n_monic, quadratic, n_atic means are supported
- There are also "decorators" for all the means which logoriphmate or exponentate the values before performing mean functions and execute the inverse transformation. For example,
logomean<arithmetic_mean_functor>(...)
is likegeometric_mean(...)
- Some other useful functions
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Multidimensional Array class with slicing support (see n_dim/nd_array.h):
- // TODO: write some useful characters here!
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A collection of random generators:
- Random number from [0, 1) with rand() and with std::mt19937
- Random number from [x, y) with rand() and with std::mt19937
- Choice a random element of a collection
- Normalizer: a class which applies a hack to speed the generation of normal distributed random numbers up: it generates a number of them at the initialization and when a random number with a given σ and μ is required, it applies some linear transformations and outputs the result. It`s possible to tune the precision and memory consumption by changing the number of the generated randoms
- "probability_choose" function chooses one or more (depending on its argument) numbers of the given set with probabilities proportional to the fitness values (you don`t need to additionally normalize them because it`s performed automatically)
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Tools to deal with encodings (in "./encoding/" folder):
- My C++ wrapper around WinAPI for converting between UTF-8, UTF-16 (windows system encoding), and CP-1251 (one-byte cyrillic encoding)
- Automatic encoding determination (UTF-8, CP-1251 and pure ASCII)
- Automatic recoding to one of those encodings (UTF-8, CP-1251 and pure ASCII)
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Some primitives for geometry (in "./geometry/" folder):
- Point: has stream output operator and other stuff
- Line (has support of different formats for representing a line)
- Circle : also supports different formats including "three points" format
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Utilities to deal with letters: determines if a character is russian, english, space, digit. e.t.c. assumes that the character represents a cp1251-encoded code unit
All of the features ^^^ above ^^^ are covered by tests (in folder with corresponding name)
Feel free to contact me if there are some issues with understanding the library interface or even bugs: donrumata03@gmail.com