NOTE: This project has been folded into my personal website with CPU/WebGL2 and is now archived, no longer being worked on.
gameOfLife.mp4
The classic cellular automata.
Here, I implement:
- Modern OpenGL 4.6 with Direct State Access.
- Parallelized gameplay logic with compute shaders.
- Gameplay mechanics.
Upcoming:
- UI and Text.
- Music.
- A more efficient scalable grid.