You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
To cache the computation of the map planes, a nice abstraction would be that you just always call this module in the same way and then check whether you have a stored result for the given mesh file or otherwise produce and store it. For a start, you can probably just identify a mesh by the number of vertices or so. An improvement would then be to take a hash of the mesh to have a good statistic whether something changed.
By computing hashes over meshes, we can re-identify them and therefore load corresponding precomputations. As an approximation, we are using the number of vertices for now in the global localisation, but this is not really valid and should be changed before release.
The text was updated successfully, but these errors were encountered:
As originally discussed here:
Originally posted by @hermannsblum in #86
By computing hashes over meshes, we can re-identify them and therefore load corresponding precomputations. As an approximation, we are using the number of vertices for now in the global localisation, but this is not really valid and should be changed before release.
The text was updated successfully, but these errors were encountered: