Skip to content

Commit

Permalink
removed blank lines
Browse files Browse the repository at this point in the history
  • Loading branch information
Jesse Smith committed Aug 16, 2023
1 parent 4fef92f commit 69d2e44
Show file tree
Hide file tree
Showing 2 changed files with 0 additions and 2 deletions.
1 change: 0 additions & 1 deletion animated_drawings/mvc_base_cfg.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -17,4 +17,3 @@ controller:
KEYBOARD_TIMESTEP: 0.0333 # only used if mode is 'interactive'
OUTPUT_VIDEO_PATH: ./output_video.mp4 # only used if mode is 'video_render'
OUTPUT_VIDEO_CODEC: avc1 # only used if mode is 'video_render'

1 change: 0 additions & 1 deletion examples/config/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,6 @@ Transparency is only available for `.gif` videos.
The codec to use when encoding the output video.
Only used in `video_render` mode and only if a `.mp4` output video file is specified.


## <a name="character"></a>Character Config File

This configuration file (referred to below as `char_cfg`) contains the information necessary to create an instance of the Animated Drawing class. In addition to the fields below, which are explicitly listed within `char_cfg`, the <em>filepath</em> of `char_cfg` is used to store the location of the character's texture and mask files. Essentially, just make sure the associated `texture.png` and `mask.png` files are in the same directory as `char_cfg`.
Expand Down

0 comments on commit 69d2e44

Please sign in to comment.