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Releases: fidwell/OpenRct2-DKSO

v8.0 - DKSO v2

28 Jun 22:11
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image

Note

Any objects and scenery groups that were not updated will remain with the v1 naming scheme, in order to not bloat your objects directory with a bunch of duplicate objects. Only new and updated objects and scenery groups will be named v2. To ensure you are using the most recent version of each scenery group, use the .park workbench file provided below, or see the list below.

Notable new objects

  • Wattle & Daub Walls (Africa theming)
  • Mine tracks (Africa theming)
  • Nautical roofs (Australasia theming)
  • Tarpits (Prehistoric theming)
  • Various Sports theming objects

Notable fixed objects

  • Cleaned up stray pixels on base game trees
  • Added second color to brick roofs
  • Consistent palette colors for castle walls
  • Cleaned up stray pixels on Aztec, Cuzco, and Mayan walls (South America theming)
  • Added sprites to match new base-game sloped walls

Various other minor objects were fixed or added. Full changelog: v7.1...v8.0

Scenery groups

New for v2

  • Trees
  • Fences and Walls
  • Walls and Roofs
  • Creepy Theming
  • Jungle Theming
  • Martian Theming
  • Medieval Theming
  • Pagoda Theming
  • Snow and Ice Theming
  • Wonderland Theming
  • Sports Theming
  • Giant Candy Theming
  • Africa Theming
  • Asia Theming
  • Australasian Theming
  • Europe Theming
  • North America Theming
  • South America Theming
  • Dark Age Theming
  • Prehistoric Theming
  • Roaring Twenties Theming
  • Roaring Twenties Wall Sets

Still on v1

  • Shrubs and Ornaments
  • Gardens
  • Abstract Theming
  • Classical/Roman Theming
  • Egyptian Theming
  • Jurassic Theming
  • Mine Theming
  • Space Theming
  • Spooky Theming
  • Mechanical Theming
  • Giant Garden Theming
  • Water Feature Theming
  • Pirates Theming
  • Wild West Theming
  • Antarctic Theming
  • Future Theming
  • Mythological Theming
  • Rock 'n' Roll Theming
  • Panda Theming
  • Six Flags Theming

Not DKSO

  • Signs and Items for Footpaths
  • Urban Theming

v7.1

22 Aug 22:37
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Cleaned up sprites for fire1 (mechanical theming)

v7.0 - DKSO v1

21 Aug 23:11
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All objects and groups now use numbered versioning in the file names themselves.

All item names now prefixed with "v1", to be incremented as new files whenever new versions of objects are required.

v6.0

26 May 23:30
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Removed overrides for remaining objects that were not originally created for this project.

v5.0

23 Apr 03:22
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Removed overrides for many objects (particularly trees and bushes) that caused unexpected behavior (particularly unwanted supports).

Also fixed and updated a handful of other random objects.

v4.0

06 Apr 03:19
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Fixed several issues with tree and garden overrides that caused graphical glitching.

Also added one new object, and fixed some group ordering.

v3.1

01 Apr 20:00
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Fixed issues with bubbling tarpit / swamp goo overrides.

v3.0

31 Mar 01:46
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Big overhaul to many individual objects.

  • Created several new objects.
  • Fixed several broken or buggy objects.
  • Updated loads of objects from dat format to parkobj format.
  • Removed a couple obsolete objects.

To reduce issues with installation, I recommend deleting everything in your object folder before opening this workbench. (Obviously, back it up first if there's important stuff in there.)

v2.0

26 Feb 14:44
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Updated original scenery group ids with correct flags and checksums.
Added a few new recolorable objects.

v1.0

22 Jan 22:01
76776bb
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Version 1 of the new DKSO workbench with .parkobj scenery groups.