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This wiki is mostly updated for 2.0. However, new features added in 2.0 have not been documented yet.
If there is something incorrect in the wiki, please let us know!
A Minecraft mod for Fabric and Forge that allows you to customize the sky.
If you find anything missing or incorrect, please create an issue or ping me on the discord.
Download the template resource pack here
The template resource pack includes all vanilla features (Nothing should appear different), and allows for them to be customized or removed.
Confused, or don't know what to do? Check out the demo packs
If you need assistance, or have a question about something, feel free to ask on the discord.
Celestial uses resource packs to customize the sky.
Celestial can be reloaded using F3-T, or by using the reload keybind, which is by default F10 (This will not reload textures. In order to apply changes to textures, use F3-T).
This will go over how to create your own resource pack for Celestial.
Creating the sky.json
for a dimension
Changing sky colors, fog, and cloud details
Populating the sky with multiple objects
All files for Celestial must be located in assets\celestial\sky
When looking at this wiki, you might see a list of entries. Entry types are the italicized text in the list entries.
This will go over what each entry type is.
A character, or text.
Example:
"type": "skybox"
A true or false value.
Example:
"has_moon_phases": true
A number without a decimal point.
Example:
"update_frequency" : 20
A number with a decimal point.
Example:
"min_scale": 10.5
A list of strings/text. Holds multiple values.
Example:
"dimensions": [
"overworld",
"the_end"
]
A json element. There will usually be an explanation available as to how the JSON object should be formatted.
Example:
"skybox": {
"uv_size": "16",
"texture_width": "48",
"texture_height": "32"
}
A list of JSON objects. There will usually be an explanation available as to how the list should be formatted. Holds multiple values.
Example:
"colors": [
{
"color": "ff0000",
"alpha": "1 - dayLight"
},
{
"color": "0800ff",
"alpha": "holding(stone)"
}
]
Can be entered as a double or a string. If entered as a string, it will be solved as a math equation. [More Details]
Examples:
"scale": "(dayLight + 10) / 2"
Or...
"scale": 10.0
Can be entered as a string, or a JSON object. If entered as a string, value must be a HEX color code. [More Details]
Examples:
"sky_color": "#ffffff"
Or...
"sky_color": "00ffff"
Or...
"sky_color": {
"update_frequency": 0,
"base_color": "#ffffff",
"colors": [{
"color": "0000ff",
"ratio": "dayLight"
}
]
}
The path to a texture file. Should include a namespace at the start.
Example:
"texture": "minecraft:textures/block/diamond_block.png"
Changing star details (1.0.1-)
Why this was removed: In versions above 1.0.1, stars can be created using celestial objects.
Why this was removed: In versions above 1.2, skybox objects can now be created.