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Explicitly ban index bypassing because people really want to do that …
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…apparently
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HJfod authored Aug 3, 2024
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Expand Up @@ -18,14 +18,15 @@ Please note that a mod purposefully altering the experience of specific users (s

> :information_source: As a TL;DR; the rule of thumb for whether something is allowed on the index is **compatability**. If the mod is or might be incompatible with other mods that it *should* be compatible with, that is usually grounds for a rejection.
A mod found breaking any of these rules will be rejected unconditionally from the index.
A mod found breaking any of these rules will be **rejected unconditionally** from the index.

* The mod contains **false information** about what it does
* The mod does not use Geode's provided systems for hooking and patching, resulting in almost guaranteed **mod incompatability**
* The mod introduces **severe security vulnerabilities** like RCE
* The mod features **explicit content and/or profanity**. Note that the source code having comments, variable names, etc. containing profanity is fine, as long as they aren't visible to the end user
* The mod **does not have appropriate metadata**. All mods on the Index must have a proper name, description, icon, and tags, [including jokes](#joke-mods)
* The mod **removes Vanilla features** for no good reason
* The mod **installs other mods from outside the Geode index**. You are not allowed to unsafely run any arbitary code downloaded off the internet. An exception is installing additional paid features as a runtime library; do note that for the purposes of verification, the code for all of those paid features must be included, including the code used to load them.

A mod found breaking any of these rules will likely be rejected, although depending on the situation, they could also still be approved.

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