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D3v1s0m edited this page Oct 21, 2021 · 15 revisions

NPC Type's

  • PLAYER
  • ARMOR_STAND
  • CREEPER
  • BAT
  • BLAZE
  • CAVE_SPIDER
  • COW
  • CHICKEN
  • ENDER_DRAGON
  • ENDERMAN
  • ENDERMITE
  • GHAST
  • IRON_GOLEM
  • GIANT
  • GUARDIAN
  • HORSE
  • LLAMA
  • MAGMA_CUBE
  • MUSHROOM_COW
  • OCELOT
  • PARROT
  • PIG
  • PANDA
  • RABBIT
  • POLAR_BEAR
  • SHEEP
  • SILVERFISH
  • SNOWMAN
  • SKELETON
  • SHULKER
  • SLIME
  • SPIDER
  • SQUID
  • VILLAGER
  • WITCH
  • WITHER
  • ZOMBIE
  • WOLF
  • FOX
  • AXOLOTL
  • GOAT

All /znpcs customize methods

  1. ARMOR_STAND
    1. setSmall <true/false>
    2. setArms <true/false>
  2. CREEPER
    1. setPowered <true/false>
  3. BAT
    1. setAwake <true/false>
  4. COW
    1. setAge <-1/0>
  5. CHICKEN
    1. setAge <-1/0>
  6. HORSE
    1. setAge <-1/0>
    2. setStyle <BLACK_DOTS/NONE/WHITE/WHITE_DOTS/WHITEFIELD>
    3. setColor <BLACK/BROWN/CHESTNUT/CREAMY/DARK_BROWN/GRAY/WHITE>
  7. LLAMA
    1. setAge <-1/0>
  8. MAGMA_CUBE
    1. setSize <number>
  9. MUSHROOM_COW
    1. setAge <-1/0>
  10. OCELOT
    1. setCatType <ALL_BLACK/BLACK/BRITISH_SHORTHAIR/CALICO/JELLIE/PERSIAN/RAGDOLL/RED/SIAMESE/TABBY/WHITE>
    2. setAge <-1/0>
  11. PARROT
    1. setVariant <BLUE/CYAN/GRAY/GREEN/RED>
  12. PIG
    1. setAge <-1/0>
  13. PANDA
    1. setAge <-1/0>
    2. setMainGene <AGGRESSIVE/BROWN/LAZY/NORMAL/PLAYFUL/WEAK/WORRIED>
    3. setHiddenGene <AGGRESSIVE/BROWN/LAZY/NORMAL/PLAYFUL/WEAK/WORRIED>
  14. RABBIT
    1. setRabbitType <BLACK/BLACK_AND_WHITE/BROWN/GOLD/SALT_AND_PEPPER/THE_KILLER_BUNNY/WHITE>
  15. SHEEP
    1. setAge <-1/0>
    2. setSheared <true/false>
    3. setColor <BLACK/BLUE/BROWN/CYAN/GRAY/GREEN/LIGHT_BLUE/LIGHT_GRAY/ LIME/MAGENTA/ORANGE/PINK/PURPLE/RED/WHITE/YELLOW>
  16. SNOWMAN
    1. setDerp <true/false>
  17. SLIME
    1. setSize <number>
  18. VILLAGER
    1. setProfession <ARMORER/BUTCHER/CARTOGRAPHER/CLERIC/FARMER/FISHERMAN/FLETCHER/LEATHERWORKER /LIBRARIAN/MASON/NITWIT/NONE/SHEPHERD/TOOLSMITH/WEAPONSMITH>
    2. setVillagerType <DESERT/JUNGLE/PLAINS/SAVANNA/SNOW/SWAMP/TAIGA>
    3. setAge <-1/0>
  19. ZOMBIE
    1. setBaby <true/false>
  20. WOLF
    1. setSitting <true/false>
    2. setTamed <true/false>
    3. setAngry <true/false>
    4. setAge <-1/0>
    5. setCollarColor <BLACK/BLUE/BROWN/CYAN/GRAY/GREEN/LIGHT_BLUE/ LIGHT_GRAY/LIME/MAGENTA/ORANGE/PINK/PURPLE/RED/WHITE/YELLOW>
  21. FOX
    1. setFoxType <RED/SNOW>
    2. setSitting <true/false>
    3. setSleeping <true/false>
    4. setAge <-1/0>
    5. setCrouching <true/false>
  22. AXOLOTL
    1. setVariant <BLUE/CYAN/GOLD/LUCY/WILD>
    2. setAge <-1/0>
  23. GOAT
    1. setScreaming <true/false>
    2. setAge <-1/0>