Player can now be injured and receive permanent health loss.
- Formula for max health loss (m=current max hp, n=damage):
((0.75 + (m/400)) - n / 20), in 5 unit chunks
- Falls afflict movement impairment.
- Low health incurs bleeding.
- 4 new accessories added.
- 3 new consumables/potions added.
- Use the Mod Helpers control panel for settings.
http://forums.terraria.org/index.php?threads/lives-injury.52287/