Backend: Fix code in PlayerChatManager #2756
Merged
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The current code checks if SystemMessageEvent or AbstractChatEvent is cancelled and then tries to cancel LorenzChatEvent if they are cancelled.
But none of these 3 events are cancellable and would throw an error when they are attempted to be cancelled. As far as i could see, SystemMessageEvent and AbstractChatEvent are never actually attempted to be cancelled and only are blocked (like they should be)
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