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Original file line number | Diff line number | Diff line change |
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@@ -1,24 +1,65 @@ | ||
# This is an example config for a minecraft java proxy. | ||
# Feel free to use this as a template for other proxy configs | ||
# or adapt it to your fit your setup. | ||
# | ||
java: | ||
gateways: | ||
# This is just the name of this gateway. | ||
# Since is your only gateways right now I would call it "default". | ||
# These names ARE global. Make sure to not have duplicates. | ||
# | ||
default: | ||
listeners: | ||
# Same as the gateway. This is just the name of the listener. | ||
# Since is binds to port 25565 it makes sense that it is called | ||
# default for now. | ||
# These names ARE global. Make sure to not have duplicates. | ||
# | ||
default: | ||
bind: :25565 | ||
|
||
# Optional fields: | ||
# Also look at the defaults.yml file for more optional fields. | ||
# | ||
#receiveProxyProtocol: true | ||
#receiveRealIP: true | ||
servers: | ||
# This is again just the name of the server. | ||
# These names ARE global. Make sure to not have duplicates. | ||
# | ||
default: | ||
# We link this server to our default gateway. | ||
# That means that players that connect through any listener | ||
# in our "default" gateway can connect to this server. | ||
# | ||
gateways: | ||
- default | ||
|
||
# This is the domain that players enter in their game client. | ||
# You can have multiple domains here or just one. | ||
# Currently this holds just a wildcard character as a domain | ||
# meaning that is accepts every domain that a player uses. | ||
# More about wildcard characters: https://en.wikipedia.org/wiki/Wildcard_character | ||
# | ||
domains: | ||
- "*" | ||
|
||
# Address of the server that Infrared sends the players to. | ||
# | ||
address: example.com:25565 | ||
|
||
# Optional fields: | ||
# Also look at the defaults.yml file for more optional fields. | ||
# | ||
#proxyBind: 0.0.0.0 | ||
#sendProxyProtocol: true | ||
#sendRealIP: true | ||
#overrideStatus: | ||
#versionName: Infrared | ||
#maxPlayerCount: 20 | ||
#protocolNumber: 0 | ||
#maxPlayerCount: 0 | ||
#playerCount: 0 | ||
# | ||
bandwidth: | ||
trafficLimit: 1TB | ||
resetCron: "0 0 0 1 * *" | ||
#iconPath: icons/default.png | ||
#motd: | | ||
# Powered by Infrared | ||
# §aServer at {{serverDomain}} is online. |
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