Procedual random map generator for the gores gamemode in teeworlds/ddnet (see KoG). This is a rust rewrite™ of my previous Unity3D based generator. This project is in active development, many parts of the codebase might still change. You can playtest generated maps on my ddnet server, just search for "random" in the server browser.
Assuming that you have rust installed just git clone
and then run cargo run
inside the project directory. For documentation on all the possible settings check out the docstrings for the GenerationConfig
struct in config.rs
.
space
: Generate mapshift+space
: Generate map (retry on failure)r
: Refocus camerad
: View debug layer hover