Releases: igorcferreira/GIFImage
Releases · igorcferreira/GIFImage
1.1.2
What's Changed
- Update project for visionOS support
- Improve test script/code by @igorcferreira in #52
- Include option to load from URLRequest by @igorcferreira in #53
Full Changelog: 1.0.0...1.1.2
1.0.0
What's Changed
- Include new Binding to enable/disable animation by @igorcferreira in #50
- Code optimisation by @igorcferreira in #51
Full Changelog: 0.0.6...1.0.0
0.0.6
- Improve concurrency by ensuring that the frame is correctly updated on MainActor
0.0.5
- Inclusion of
loopAction
property. With this new property, the user of the GIFImage can be notified when the GIF finished rendering and will start a new loop (or stop). - Better control of the
loop
property. Now, theloop
property can be passed as aBinding
, allowing the user of the GIFImage to start/stop the loop.
0.0.4
What's Changed
- Remove Github actions by @igorcferreira in #38
- Include Bitrise integration by @igorcferreira in #39
- Improve tests by @igorcferreira in #40
- Delegate actions to pre-defined steps by @igorcferreira in #41
- Document swift test output by @igorcferreira in #42
- Include watchOS support by @igorcferreira in #43
Full Changelog: 0.0.3...0.0.4
0.0.3
What's Changed
- Update documentation and templates by @igorcferreira in #33
- Feature/test collection by @igorcferreira in #34
- Include test for static and file sources by @igorcferreira in #35
- Test Remote Source by @igorcferreira in #36
- Include frame rate control by @igorcferreira in #37
Full Changelog: 0.0.2...0.0.3
0.0.2
0.0.1
Initial release. Usage of Combine to drive the GIFImage