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Releases: ihsoft/KIS

KIS v1.3.1

24 Nov 19:34
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1.3.1 (November 11th, 2016)

  • [Change] Stop using KSPDev obsolete logging methods.
  • [Fix #175] EVA cnaister stopped working.
  • [Fix #129] On initial load KIS_UISoundPlayer throws errors.
  • [Fix #176] Use new KSP 1.2 categories to sort KIS parts.
  • [Fix #152] Inventory reacts to flag writing.
  • [Fix #157] MKS/OKS: NRE when adding MK-V Comm-Lab part.
  • [Fix #135] NRE detaching and reattaching part with FAR.
  • [Change] Exclude fun parts from the release.

KIS v1.3.0

12 Oct 08:41
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KSP 1.2 support

KIS v1.2.12

22 Jun 06:12
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1.2.12 (June 21st, 2016)

  • [Fix] #109: Sandbox mode = no repairskill for non-badass kerbals.
  • [Fix] #161: KSP 1.1.3: Missing method exception.

KIS v1.2.11

11 Jun 06:07
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1.2.11 (June 10th, 2016)

  • [Fix] #138: NRE when switching to launch.
  • [Fix] #151: NRE in editor when using Deadly Reenter mod.
  • [Fix] #154: Items in free seats's inventory are not cleared and counted to the vessel mass.

KIS v1.2.10

24 May 07:44
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1.2.10 (23 May 2016)

For proper part's volume calculation Module Manager is required. Though, without it the mod will still work.

  • [Fix] #117: Fix duplication of the default items on flight revert.
  • [Fix] #140: A part get created on drag in the editor.
  • [Change] Always calculate part volume from its prefab. It's now consistent but may be not optimal in some cases. E.g. deployable parts that are deployed by default (in the mesh state) will take more space than they used to be. It may result in awkward behavior of containers that were loaded prior to the update.
  • [Change] Add a ModuleManager patch to override stock drills volume since in prefab these parts are deployed and take too much space.
  • [Fix] #141: Stop directly modifying inventory part mass.
  • [Enhancement] #148: Dropped parts get weird names.
  • [Fix] #147: Some parts don't give usable drag models from prefab.
  • [Fix] #145: Carriable items show as "carried" in the inventory.
  • [Fix] #142: Settings are always read from file.
  • [Fix] #137: Volume of Drill-O-Matic calculated incorrectly.

KIS v1.2.9

03 May 07:15
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1.2.9 (3 May 2016)

  • [Change] Temporarily set surface attach node as the most preferable for default. It's a workaround until #134 is fixed.
  • [Fix] #131: Kerbals can't pull items from Inventories.
  • [Fix] #133: Concrete block doesn't attach.

KIS v1.2.8

02 May 08:42
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1.2.8 (2 May 2016)

  • [Change] Compatibility change for KSP 1.1.2.
  • [Change] When attaching a part with stack nodes by default prefer "bottom" and "top" attach nodes as they are most used ones.
  • [Change] Turn allowPartAttach and allowStaticAttach fields of KISItem into enums. Integers are still accepted but in the new parts using of enum names is encouraged.
  • [Change] Temporarily increase breaking force of equipped items by x10 (up to 50). Old settings of 5 is too weak for such applications as eva chutes. Also see bug #128.
  • [Enhancement] Show error message when "X" is pressed and no item is equipped.
  • [Enhancement] #117: Auto add common items to the seats.
  • [Fix] #116: Mass limit is not checked when grabbing from inventory.
  • [Fix] #118: Detach of static attached part results in NPE.
  • [Fix] #119: Adding an item into inventory in the editor shows KSP error in the logs.
  • [Fix] #121: In node attach mode the connection points markers get overlapped by the part's mesh.
  • [Fix] #122: For some parts attach point is wrongly detected.
  • [Fix] #124: Parts with allowPartAttach = 1 still require a tool.

KIS v1.2.7

22 Apr 05:22
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1.2.7 (21 April 2016)

  • [Change] KSP 1.1 supported!
  • [Change] Increase static attach strength on ground base to prevent joint breakage.
  • [Enhancement] Add new setting in the config to specify key modifiers that
    activate dragging in editor category list. By default it's set to None which
    preserves same behavior as in 1.0.5.
  • [Enhancement] Improved search tags and descriptions in parts.
  • [Fix] Parts got replicated and attachment didn't work when surface attaching parts onto radial adapter.
  • [Fix] React on joint break on static attached items.
  • [Fix] Match rendering queue of KIS pointer to the part's highlight renderers to prevent overlapping issue.
  • [Fix] Restore highlighting of the hovered part when deselecting a hierarchy.
  • [Fix] Fix bottom attach node on ground base to make it more stable and prevent explosions on physics start.

Pre-release for KSP 1.1

21 Apr 09:19
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Pre-release

This is a testing version only. Do not install it unless you're participating in alpha testing.

Pre-release for KSP 1.1

16 Apr 05:37
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Pre-release

This is a testing version only. Do not install it unless you're participating in alpha testing.