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Enemies Parties
jjppof edited this page Oct 26, 2022
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Database file for enemies parties. See an example. This json file is an array of objects, each object corresponds to a party.
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key_name
[string]
: party unique key_name. -
name
[string]
: the party name. -
can_escape
[boolean]
: whether it can escape or not. -
active_storage_key
[string]
: key name of a storage value. If this storage value is false, this party will never be picked by random battles. -
djinn
[string]
: set this property with a djinni key name if this party represents a djinni that can be found on the world map. After winning this djinni, an animation to retrieve it will start. Use this property in conjunction withactive_storage_key
. -
members
[array]
: the members of the party.-
key
[string]
: the enemy key name. -
min
[number]
: the min number of this enemy in the party. -
max
[number]
: the max number of this enemy in the party.
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