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Reduced medic's heal cooldown from 1s to 0.5s
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jlfarris91 committed Jul 16, 2021
1 parent b1f4ab4 commit d8f208c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion wurst/Compile/Abilities/Ability_Heal.wurst
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,6 @@ function calculateHealFactor(int level) returns real
(calculateHealFactor(lvl)).round().toString(),
"This ability is automatically upgraded when the hero levels up.".colorize(Colors.gold)))
..presetCastRange((int lvl) -> 90.0)
..setCastingTime(1, 1)
..setCooldown(1, 0.5)
..presetTargetsAllowed((int lvl) -> "air,friend,ground,invulnerable,neutral,nonancient,organic,self,vulnerable")

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