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Create c-cpp.yml
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joeyhodge authored Sep 10, 2023
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name: Build

on:
push

env:
SOLUTION_FILE_PATH: UnrealVR.sln
BUILD_CONFIGURATION: Release

jobs:
Win64:
runs-on: windows-latest

steps:
- uses: actions/checkout@v3
with:
submodules: True

- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v1.0.2

- name: Restore NuGet packages
working-directory: ${{env.GITHUB_WORKSPACE}}
run: nuget restore ${{env.SOLUTION_FILE_PATH}}

- name: Build
working-directory: ${{env.GITHUB_WORKSPACE}}
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} /p:Platform=x64 /p:ErrorOnDuplicatePublishOutputFiles=false ${{env.SOLUTION_FILE_PATH}}

- name: Upload a Build Artifact
uses: actions/upload-artifact@v3.1.1
with:
name: "UnrealVR"
path: "${{github.workspace}}/x64/Release/"

- name: Upload a Build Artifact
uses: actions/upload-artifact@v3.1.1
with:
name: "UnrealVRLauncher"
path: "${{github.workspace}}/UnrealVRLauncher/bin/x64/Release/"

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