Welcome to my little collection of mods, feel free to leave bug reports or feature requests!
Mod name | More Info | Latest | Description |
---|---|---|---|
AMDQuestWirelessStutterFix | README.md | Potentially fixes Quest Wireless Stutter issues on AMD | |
BetterAFK | README.md | Fix and Improve the AFK detection | |
BetterCache | README.md | Retired Improves the Cache Management | |
BetterLipsync | README.md | Retired Improves Visemes by using Oculus Lipsync | |
BetterPortals | README.md | Improves portals usability | |
CCK.Debugger | README.md | Debug CVR Content from within the game | |
ChatBox | README.md | Communicate via text using ChatBoxes | |
CompanionProp | README.md | Spawn a prop on join | |
CVRSuperMario64 | README.md | Run Super Mario 64 engine inside of CVR | |
EyeMovementFix | README.md | Retired Fix and Improve the Eye Movement | |
FirstPersonHider | README.md | Retired Hide parts of the mesh in first person | |
FreedomFingers | README.md | Force finger track and gesture lock on Index | |
F*ckRTSP | README.md | Retired Prevent playing RTSP streams | |
GrabbyBones | README.md | Allow grabbing Dynamic and MagicaCloth bones |
|
Instances | README.md | Instances History and tools | |
MenuCSSLoader | README.md | Loads CSS files to the Menus | |
LoginProfiles | README.md | Retired Save multiple credentials via launch parameters | |
MinimizeWindows | README.md | Minimize the game or console windows | |
NavMeshFollower | README.md | Allow to control nav mesh followers | |
NavMeshTools | README.md | Library with tools to bake nav meshes | |
OSC | README.md | Enables OSC and adds new endpoints | |
PickupOverrides | README.md | Retired Override the QOL settings for pickups | |
PostProcessingOverrides | README.md | Improve PostProcessing control | |
ProfilesExtended | README.md | Improve the avatar profiles behavior | |
QRCode | README.md | Adds a QRCode Reader to the CVR Camera | |
QuickMenuAccessibility | README.md | Retired Quick Menu accessibility options | |
RealisticFlight | README.md | Improve physics and add alternative flight | |
RequestLib | README.md | Request/Reply to remote players over network | |
TeleportRequest | README.md | Request to teleport to a player | |
TheClapper | README.md | Clap props/players to delete/hide them | |
WrongMic | README.md | Retired Saves/Loads diff mics for VR or Desktop |
Plugin Name | More Info | Latest | Description |
---|---|---|---|
CVRUnverifiedModUpdaterPlugin | README.md | Update mods directly from github repo releases | |
Logger++ | README.md | Show specific Player.log logs in Melon Console |
In order to build this project follow the instructions (thanks @Daky):
- (1) Install
NStrip.exe
from https://github.com/BepInEx/NStrip into this directory (or into your PATH). This tools converts all assembly symbols to public ones! If you don't strip the dlls, you won't be able to compile some mods. - (2) If your ChilloutVR folder is
C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR
you can ignore this step. Otherwise follow the instructions bellow to Set CVR Folder Environment Variable - (3) Run
copy_and_nstrip_dll.ps1
on the Power Shell. This will copy the required CVR, MelonLoader, and Mod DLLs into this project's/.ManagedLibs
. Note if some of the required mods are not found, it will display the url from the CVR Modding Group API so you can download.
To build the project you need CVRPATH
to be set to your ChilloutVR Folder, so we get the path to grab the libraries
we need to compile. By running the copy_and_nstrip_dll.ps1
script that env variable is set automatically, but only
works if the ChilloutVR folder is on the default location C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR
.
Otherwise you need to set the CVRPATH
env variable yourself, you can do that by either updating the default path in
the copy_and_nstrip_dll.ps1
and then run it, or manually set it via the windows menus.
Edit copy_and_nstrip_dll.ps1
and look the line bellow, and then replace the Path with your actual path.
$cvrDefaultPath = "C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR"
You'll probably need to restart your computer so the Environment Variable variable gets updated...
Now you're all set and you can go to the step (2) of the Building instructions!
In Windows Start Menu, search for Edit environment variables for your account
, and click New
on the top panel.
Now you input CVRPATH
for the Variable name, and the location of your ChilloutVR folder as the Variable value
By default this value would be C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR
, but you wouldn't need to do
this if that was the case! Make sure it points to the folder where your ChilloutVR.exe
is located.
Now you're all set and you can go to the step (2) of the Building instructions! If you already had a power shell window opened, you need to close and open again, so it refreshes the Environment Variables.
⚠️ Notice!This project is an independent creation and is not affiliated with, supported by, or approved by Alpha Blend Interactive