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export const preloadImage = (imageUrl) => { | ||
const img = new Image(); | ||
img.src = imageUrl; | ||
}; | ||
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export const preloadImages = (imageUrls) => { | ||
for (let i = 0; i < imageUrls.length; i++) { | ||
preloadImage(imageUrls[i]); | ||
} | ||
}; | ||
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export async function styleGridAndTiles(grid, initialColumnCount) { | ||
const minWidth = 50; | ||
const maxWidth = 150; | ||
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const adjustGrid = async () => { | ||
const viewPortWidth = window.outerWidth - 20; | ||
let columnWidth = | ||
viewPortWidth / initialColumnCount - (initialColumnCount - 1); | ||
let adjustedColumnCount = initialColumnCount; | ||
|
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while (columnWidth < minWidth || columnWidth > maxWidth) { | ||
if (columnWidth < minWidth) { | ||
adjustedColumnCount -= 1; | ||
} else { | ||
break; | ||
} | ||
columnWidth = | ||
viewPortWidth / adjustedColumnCount - (adjustedColumnCount - 1); | ||
} | ||
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columnWidth = Math.min(Math.max(columnWidth, minWidth), maxWidth); | ||
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grid.style.gridTemplateColumns = `repeat(${adjustedColumnCount}, 1fr)`; | ||
setTileSize(grid, columnWidth); | ||
}; | ||
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let timeoutId; | ||
const throttledResizeListener = () => { | ||
clearTimeout(timeoutId); | ||
timeoutId = setTimeout(adjustGrid, 100); | ||
}; | ||
|
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const orientationChangeListener = () => { | ||
adjustGrid(); | ||
}; | ||
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await adjustGrid(); | ||
window.addEventListener("resize", throttledResizeListener); | ||
window.addEventListener("orientationchange", orientationChangeListener); | ||
} | ||
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const setTileSize = (grid, widthToSet) => { | ||
grid.style.setProperty("--tile-size", `${widthToSet / 16}rem`); | ||
grid.style.setProperty("--tile-font-size", `${widthToSet / 32}rem`); | ||
}; |
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_content/Aneejian.Games.ClickMatch/Aneejian.Games.ClickMatch.bundle.scp.css
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/* _content/Aneejian.Games.ClickMatch/Components/_Splasher.razor.rz.scp.css */ | ||
.splash[b-84c87nvdrm] { | ||
position: fixed; | ||
align-items: center; | ||
justify-content: center; | ||
display: flex; | ||
pointer-events: none; | ||
top: 50%; | ||
left: 50%; | ||
transform: translate(-50%, -50%); | ||
margin: 0 auto; | ||
} | ||
|
||
.splash-background[b-84c87nvdrm] { | ||
width: fit-content; | ||
height: fit-content; | ||
background-color: rgba(0, 0, 0, 0.8); | ||
border-radius: 5px; | ||
display: flex; | ||
align-content: center; | ||
justify-content: center; | ||
align-items: center; | ||
pointer-events: none; | ||
} | ||
|
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@keyframes fade-in-out-b-84c87nvdrm { | ||
0% { | ||
opacity: 0; | ||
} | ||
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50% { | ||
opacity: 0.8; | ||
} | ||
|
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100% { | ||
opacity: 0; | ||
} | ||
} | ||
|
||
.splash-text[b-84c87nvdrm] { | ||
font-size: 3rem; | ||
color: #fff; | ||
animation: bounce-up-b-84c87nvdrm 0.5s ease-in-out; | ||
padding: 3vmin; | ||
} | ||
|
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@keyframes bounce-up-b-84c87nvdrm { | ||
0% { | ||
transform: translateY(10px); | ||
} | ||
|
||
100% { | ||
transform: translateY(0); | ||
} | ||
} |
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|
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export class GameDTO { | ||
constructor(game) { | ||
this.id = game.id === 0 || null ? undefined : game.id; | ||
this.userId = game.userId; | ||
this.level = game.level; | ||
this.score = game.score; | ||
this.timeTaken = game.timeTaken; | ||
this.gameWon = game.gameWon; | ||
this.gameLost = game.gameLost; | ||
this.gameAbandoned = game.gameAbandoned; | ||
} | ||
} |
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export class LevelStatsDTO { | ||
constructor(levelData) { | ||
this.userId = levelData.userId; | ||
this.level = levelData.level; | ||
this.highScore = levelData.highScore; | ||
this.timesPlayed = levelData.timesPlayed; | ||
this.timesWon = levelData.timesWon; | ||
this.timesLost = levelData.timesLost; | ||
this.usersBestGame = levelData.usersBestGame; | ||
this.levelsBestGame = levelData.levelsBestGame; | ||
} | ||
} |
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export class UserDTO { | ||
constructor(user) { | ||
this.id = user.id === 0 || null ? undefined : user.id; | ||
this.userName = user.userName; | ||
this.name = user.name; | ||
this.password = user.password; | ||
this.avatar = user.avatar; | ||
} | ||
} |
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import { UserDTO } from "./UserDTO.js"; | ||
import { GameDTO } from "./GameDTO.js"; | ||
import { LevelStatsDTO } from "./LevelStatsDTO.js"; | ||
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export class IndexedDb { | ||
constructor() { | ||
this.db = new Dexie('Aneejian.Games.ClickMatch'); | ||
this.setupDatabase(); | ||
} | ||
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setupDatabase() { | ||
this.db.version(1).stores({ | ||
users: "++id, &userName", | ||
games: "++id, userId, level, score, timeTaken, gameWon, gameLost, gameAbandoned" | ||
}); | ||
this.db.users.mapToClass(UserDTO); | ||
this.db.games.mapToClass(GameDTO); | ||
} | ||
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async addNewUser(user) { | ||
return await this.db.users.add(new UserDTO(user)); | ||
} | ||
|
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async addUserGame(game) { | ||
return await this.db.games.add(new GameDTO(game)); | ||
} | ||
|
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async updateUserGame(game) { | ||
return await this.db.games.update(game.id, new GameDTO(game)); | ||
} | ||
|
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async getUsers() { | ||
return await this.db.users.toArray(); | ||
} | ||
|
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async getUserById(id) { | ||
return await this.db.users.get(id); | ||
} | ||
|
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async getUserByUserName(userName) { | ||
return await this.db.users.get({ userName: userName }); | ||
} | ||
|
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async userExists(userName) { | ||
return !! await this.getUserByUserName(userName); | ||
} | ||
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async deleteUser(userId) { | ||
const user = await this.getUserById(userId); | ||
await this.db.games.where('userId').equals(user.id).delete(); | ||
return await this.db.users.delete(user.id) | ||
} | ||
|
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async getUserMaxGameLevel(userId) { | ||
const userGames = await this.getUserGames(userId); | ||
if (userGames.length === 0) | ||
return 0; | ||
const levelsWon = new Set(userGames.filter(game => game.gameWon).map(game => game.level)); | ||
if (levelsWon.size === 0) | ||
return 0; | ||
const maxLevel = Math.max(...levelsWon); | ||
if (maxLevel === levelsWon.size) | ||
return maxLevel; | ||
const missingLevel = levelsWon.size > 0 ? levelsWon.find((level) => !levelsWon.has(level + 1)) : 0; | ||
return missingLevel - 1 || Math.max(...levelsWon); | ||
} | ||
|
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async getUserGames(userId) { | ||
return await this.db.games.where('userId').equals(userId).toArray(); | ||
} | ||
|
||
async getUserGamesOfLevel(userId, level) { | ||
return await this.db.games.where('userId').equals(userId).and(game => game.level === level).sortBy('level'); | ||
} | ||
|
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async getBestGame(level) { | ||
const games = await this.db.games.where('level').equals(level).reverse().sortBy('score'); | ||
console.log(games); | ||
return games.length > 0 ? games[0] : None; | ||
} | ||
|
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async getUserStats(userId, level = 0) { | ||
let userGames = []; | ||
|
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if (level === 0) | ||
userGames = await this.getUserGames(userId); | ||
else | ||
userGames = await this.getUserGamesOfLevel(userId, level); | ||
|
||
// Create an empty object to store stats per level | ||
const levelStats = {}; | ||
|
||
// Iterate through each game and update stats per level | ||
for (const game of userGames) { | ||
const level = game.level; | ||
// Initialize stats for the level if it doesn't exist | ||
if (!levelStats[level]) { | ||
levelStats[level] = { | ||
highScore: 0, | ||
timesPlayed: 0, | ||
timesWon: 0, | ||
timesLost: 0, | ||
}; | ||
} | ||
|
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// Update level stats for this game | ||
levelStats[level].highScore = Math.max(levelStats[level].highScore, game.score); | ||
levelStats[level].timesPlayed++; | ||
levelStats[level].timesWon += game.gameWon ? 1 : 0; | ||
levelStats[level].timesLost += game.gameLost ? 1 : 0; | ||
} | ||
|
||
|
||
|
||
// Convert level stats object to an array of LevelDTO objects | ||
const levelData = Object.entries(levelStats).map(([level, stats]) => { | ||
return new LevelStatsDTO({ | ||
userId: userId, | ||
level: parseInt(level), // Ensure level is number | ||
highScore: stats.highScore, | ||
timesPlayed: stats.timesPlayed, | ||
timesWon: stats.timesWon, | ||
timesLost: stats.timesLost, | ||
usersBestGame: userGames.find(game => game.level === parseInt(level) && game.score === stats.highScore), | ||
}); | ||
}); | ||
|
||
|
||
for (let i = 0; i < levelData.length; i++) { | ||
levelData[i].levelsBestGame = await this.getBestGame(levelData[i].level) | ||
} | ||
|
||
return levelData; | ||
} | ||
|
||
// Other database operations can be added here, such as update, delete, etc. | ||
} | ||
|
||
|
||
|
||
export function createIndexedDb() { | ||
return new IndexedDb(); | ||
} |
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export function get(key) { | ||
return window.sessionStorage.getItem(key); | ||
} | ||
|
||
export function set(key, value) { | ||
window.sessionStorage.setItem(key, value); | ||
} | ||
|
||
export function clear() { | ||
window.sessionStorage.clear(); | ||
} | ||
|
||
export function remove(key) { | ||
window.sessionStorage.removeItem(key); | ||
} |
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{ | ||
"mainAssemblyName": "Aneejian.Games.ClickMatch.Client", | ||
"resources": { | ||
"hash": "sha256-bNDPzeJUhgw46AQEh0E0TmbqUOmkoV6VdCbWTFMTqSc=", | ||
"jsModuleNative": { | ||
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"System.Security.Cryptography.Primitives.wasm": "sha256-oiQW2CJx41E0c4Tcu976nlw017ztHfwjtLEipXhknoQ=", | ||
"System.Security.Cryptography.wasm": "sha256-MLOsUftl1gOGFvVDYJ/qreP5UxM0U8ZJYFxSZPTo2J4=", | ||
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"System.Text.Encodings.Web.wasm": "sha256-NnePSWCgIId8nOPCgziTKhDyG6uCBs+3W6fazrWLoUA=", | ||
"System.Text.Json.wasm": "sha256-4rCJaZ+eP+pit/rvIAuQxoTgzldcVrK/QPiKymCmrsU=", | ||
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"System.wasm": "sha256-n7POuPtNGmUEzGtZKZtOEEpj+CuOoQ/qVWMgWhN7NXU=" | ||
} | ||
}, | ||
"cacheBootResources": true, | ||
"debugLevel": 0, | ||
"linkerEnabled": true, | ||
"globalizationMode": "sharded", | ||
"extensions": { | ||
"blazor": {} | ||
} | ||
} |
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