This repository has been archived by the owner on Sep 4, 2024. It is now read-only.
Releases: krnlexception/TiledCSPlus
Releases · krnlexception/TiledCSPlus
4.2
New features
- Polyline support
- Object types, accessed by
TiledObject.Type
Fixes
TiledLayer.Parrallax
renamed toTiledLayer.Parallax
- Changed
TiledLayer.Offset
,TiledLayer.Parallax
andTiledImage.Source
to properties
Removed
Size
, all usages of it were replaced withSystem.Numerics.Vector2
TiledObject.Ellipse
andTiledObject.Point
, replaced with object types
4.1
4.1 - Terrain set update
New features
- Terrain sets
- More formats (Zstandard and CSV for maps)
Changes:
- Changed C# version from 10 to 12
Removed:
Color
class, replaced withSystem.Drawing.Color
public TiledTileset()
, it's internal
4.0.1
NuGet release
This release just changes some things in TiledCSPlus project file to allow a NuGet release
Once it's validated, it will be here: https://www.nuget.org/packages/TiledCSPlus/
1.9 compability mode and some fixes
4.0.0 is here!
This version adds 1.9 compability mode (in 1.9, every type
attribute was renamed to class
, in 1.10, it was reverted due to compability issues), thus completing 1.9 and 1.10 support!
It also modernizes and fixes some of the old code, thanks to @Kaydax who has made pull request #2
Full list of changes:
- 1.9 compability mode
- Project now uses .NET Standard 2.1
- Some custom types now use their built-in counterparts (eg.
Vector2
fromSystem.Numerics
) - Disabled nullables / implicate usings
First TiledCSPlus release
First fork release, and it's a pretty small one
- Changed how parsing layers work (now layers are arranged from top to bottom, like in Tiled editor)
- Added embedded tileset support
- And some more minor changes (like changing fields into properties named in PascalCase, and merged eg.
x
andy
intoVector2
)
4.0.0 coming when I'll add 1.9 and 1.10 features