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This repository has been archived by the owner on Sep 4, 2024. It is now read-only.

Releases: krnlexception/TiledCSPlus

4.2

01 May 11:44
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New features

  • Polyline support
  • Object types, accessed by TiledObject.Type

Fixes

  • TiledLayer.Parrallax renamed to TiledLayer.Parallax
  • Changed TiledLayer.Offset, TiledLayer.Parallax and TiledImage.Source to properties

Removed

  • Size, all usages of it were replaced with System.Numerics.Vector2
  • TiledObject.Ellipse and TiledObject.Point, replaced with object types

4.1

21 Apr 11:59
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4.1

4.1 - Terrain set update

New features

  • Terrain sets
  • More formats (Zstandard and CSV for maps)

Changes:

  • Changed C# version from 10 to 12

Removed:

  • Color class, replaced with System.Drawing.Color
  • public TiledTileset(), it's internal

4.0.1

19 Apr 20:06
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NuGet release

This release just changes some things in TiledCSPlus project file to allow a NuGet release
Once it's validated, it will be here: https://www.nuget.org/packages/TiledCSPlus/

1.9 compability mode and some fixes

10 Nov 20:32
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4.0.0 is here!
This version adds 1.9 compability mode (in 1.9, every type attribute was renamed to class, in 1.10, it was reverted due to compability issues), thus completing 1.9 and 1.10 support!

It also modernizes and fixes some of the old code, thanks to @Kaydax who has made pull request #2

Full list of changes:

  • 1.9 compability mode
  • Project now uses .NET Standard 2.1
  • Some custom types now use their built-in counterparts (eg. Vector2 from System.Numerics)
  • Disabled nullables / implicate usings

First TiledCSPlus release

12 Sep 22:56
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First fork release, and it's a pretty small one

  • Changed how parsing layers work (now layers are arranged from top to bottom, like in Tiled editor)
  • Added embedded tileset support
  • And some more minor changes (like changing fields into properties named in PascalCase, and merged eg. x and y into Vector2)

4.0.0 coming when I'll add 1.9 and 1.10 features