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Merge branch 'main' into small_campground_gear
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Alium58 authored Sep 20, 2023
2 parents 4041354 + 62bd963 commit 4183f80
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion RELEASE/scripts/autoscend/combat/auto_combat.ash
Original file line number Diff line number Diff line change
Expand Up @@ -77,10 +77,16 @@ void auto_combatInitialize(int round, monster enemy, string text)

string auto_combatHandler(int round, monster enemy, string text)
{
if(round > 25)
if(round > 25 && !($monsters[The Man, The Big Wisniewski] contains enemy)) //war bosses can go to round 50
{
abort("Some sort of problem occurred, it is past round 25 but we are still in non-gremlin combat...");
}

if(round > 45)
{
abort("Some sort of problem occurred, it is past round 45 but we are still in a combat with a war boss...");
}

auto_combatInitialize(round, enemy, text); //reset properties on round 0 of a new combat
string retval;
boolean blocked = contains_text(text, "(STUN RESISTED)");
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