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Level=0 (default) disables levels (ie. full strength). Level L uses: * depth = L <= 10 ? L : 2 * L - 10 * nodes = 2 ^ (L + 5) = 32 << L * noise ~ Logistic(0, s), with: s = 200 * 0.8 ^ (L - 1) * phaseFactor phaseFactor = 1.0 when stm has all pieces, and 0.5 when stm has no pieces (excl. King and Pawns), linearly in between
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