This project demonstrates how to use Android's Text-to-Speech functionality on the Magic Leap 2. The repository contains the Android Project used to create the plugin file, a sample Unity project and the Magic Leap TTS Utility Package.
-
TTSAndroidProject
- Contains the Android Studio project and Java source code to build the AAR plugin that makes the Android TTS calls.
- Developers can modify the
ttsutil
module as needed. - After building, the AAR files will be output under
TTSAndroidProject/ttsutil/build/outputs/aar/
.
-
UnityTTSUtilPkg
- Directory for the Unity Package that includes the prebuilt plugin and the entry point for the TTS API calls (
TextToSpeechUtility
). - The package can be imported into existing Unity projects.
- The sample can be imported via the Unity Package Manager.
- Directory for the Unity Package that includes the prebuilt plugin and the entry point for the TTS API calls (
-
UnityTTSProject
- Unity Project directory configured for Magic Leap 2.
- Contains a sample scene that demonstrates the use of the Text-to-Speech Utility through a simple
TextToSpeechSample
script.
- Initialize and dispose of the TTS engine.
- Set the language of the TTS engine.
- Speak text with options to queue or flush the current speech (
QUEUE_FLUSH
andQUEUE_ADD
). - Check if the TTS engine is currently speaking.
- Stop the current speech.
This section includes instructions on importing the Magic Leap TTS Utility into an existing project.
- Import the Package using git URL
- Open your Unity project.
- Navigate to
Window
>Package Manager
. - Click the
+
button, selectAdd package from git URL...
, and enter the URL for this package repository.
https://github.com/magicleap/MagicLeapTTSUtility.git?path=/UnityTTSUtilPkg
-
Open Package Manager:
- Open your Unity project.
- Navigate to the Unity Editor menu, select
Window
>Package Manager
.
-
Locate the Magic Leap TTS Utility Package:
- In the Package Manager window, find the
Magic Leap TTS Utility
package.
- In the Package Manager window, find the
-
Import the Sample Scene:
- Click on the
Magic Leap TTS Utility
package in the list to view its details. - In the details panel, navigate to the
Samples
tab. - Select import next to
Sample Scene
. - Once the import process is complete, the sample scene files will be added to your project's
Assets/Samples/
directory.
- Click on the
// Initialize the Text-to-Speech system
TextToSpeechUtility.Initialize();
// Check if the system is speaking
bool isSpeaking = TextToSpeechUtility.IsSpeaking();
// Speak a text
TextToSpeechUtility.Speak("Hello, world!", TextToSpeechUtility.TTSQueueMode.QUEUE_MODE_FLUSH);
// Change language (optional)
TextToSpeechUtility.SetLanguage(TextToSpeechUtility.SupportedLanguage.English_US);
// Stop speaking
TextToSpeechUtility.StopSpeaking();
// Dispose when done
TextToSpeechUtility.DisposeTts();
-
Open the Android Project:
- Navigate to
TTSAndroidProject
and open the project in Android Studio.
- Navigate to
-
Build the AAR:
- Build the project to generate the AAR file.
- The output will be located at
TTSAndroidProject/ttsutil/build/outputs/aar/
.
-
Import the AAR:
- Rename the generated AAR file to
ttsutil.aar
- Replace the existing plugin located inside the package's
UnityTTSUtilPkg/Plugins/Android/
directory.
- Rename the generated AAR file to
Copyright (c) 2023-present Magic Leap, Inc. All Rights Reserved. Use of this file is governed by the Developer Agreement, located here: https://www.magicleap.com/software-license-agreement-ml2