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Releases: maikramer/Materialize

Materialize v0.4 HDRP beta 5

13 Mar 17:51
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This beta is really stable, i'm not having issues with it, but of course i need some more testing, please, send me the problems you found.

Versions for Windows and Linux. Both x64.

The main highlight is the rebase of the shaders to Compute Shaders.

[v0.4HDRP-beta.5] - 2019-13-03

Added

  • Added Slider from NormalMap in AO Map Creation.
  • Added Depth of Field to the Scene.
  • Added Screen Space Reflections.

Changed

  • Migrated all texture processing shaders from frag/vert shaders to Compute Shaders. Everything is looking great for me, performance is also great.

Minor changes

  • Lots of adjusts to post processing effects.

Fixes

  • Fix Smoothness Map, was behaving the oppose to expected.
  • Fix Mask Map when any texture is missing.
  • Fix Panning when panning not from centre.
  • Fix a problem with object getting stuck when zooming too much.
  • Fix Save Texture modifying original texture.
  • Minor fixes and improve instability.

Known Issues

  • Full Screen is not working, Unity Bug
  • Quick-save is not implemented yet.

Materialize v0.4 HDRP beta 4 Windows x64

07 Mar 23:42
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Same as linux version.

Materialize v0.4 HDRP beta 4

06 Mar 04:32
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This beta is really stable, i'm not having issues with it, but of course i need some more testing, please, send me the problems you found.

[v0.4HDRP-beta.4] - 2019-05-03

Changed since beta 3a

  • Remove Gama Correction from all shaders.
  • Revert gama correction from last build.
  • Finally normals are being showed right, no right clue on internet, needed to reverse engineer the HDRP normal packing (they are all red = 1 now).
  • Using MipMaps for better scalling

Known Issues

  • Full Screen is not working, Unity Bug
  • Quick-save is not implemented yet.

Materialize v0.3.5.1

05 Mar 20:33
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[v0.3.5.1] - 2019-03-05

Fixes

  • Fix smoothness
  • Fix Paths with spaces and other special chars

[v0.3.5] - 2019-03-05

Added

  • Added Batch Processing, thanks to @mitchelldmccollum
  • Added option to pack property to alpha, thanks to @mitchelldmccollum
  • Added in ability to scale texure on import and laid ground work for diffuse AO mix @mitchelldmccollum
  • Added in aspect locked for texture scale @mitchelldmccollum

Known Issues

  • Quick-save is not implemented yet

Materialize v0.3.5

05 Mar 18:07
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[v0.3.5] - 2019-03-05

Added

  • Added Batch Processing, thanks to @mitchelldmccollum
  • Added option to pack property to alpha, thanks to @mitchelldmccollum
  • Added in ability to scale texure on import and laid ground work for diffuse AO mix @mitchelldmccollum
  • Added in aspect locked for texture scale @mitchelldmccollum

Known Issues

  • Quick-save is not implemented yet

Materialize v0.4 HDRP beta 3a

05 Mar 19:51
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This is a fix release

[v0.4HDRP-beta.3a] - 2019-05-03

Fixes

  • Fix preview saturation
  • Fix plane rotation (Was upside down)

[v0.4HDRP-beta.3] - 2019-05-03

Added

  • Add button to reset position and rotation.

Mitch Ideas implemented

  • Implemented FrameRate Choice in settings.
  • Implemented option to don't hide on rotate.

Changed

  • Downgrade from 2019.2 to 2019.1b5
  • Change HDRP to 5.6.1
  • Better looking Box.
  • New UI Theme, cleaner
  • Frame idependent Rotate / Pan / Zoom
  • Change normal to Object Space normal intead of Tangent Space. Experiment.

Minor changes

  • Scene enhanced with better Reflection
  • Rise precision of Mask Map processor shader.
  • Rise precision of Linear to Gama shader.
  • Created Shader Variants pack, to force unity to keep the actual shaders.
  • Zoom now is smooth. Very nice.
  • New Shader PackNormal, not being used for now.

Fixes

  • Fix a problem that when manipulating or hiding we were losing the actual processing.
  • Fix to Reset Position/Rotation.
  • Tesselation center now is correct.
  • Vsync was causing freezes, then was disabled for now.
  • Use Lerp instead of Slerp to position. Fixes undesirable zoom.
  • Other Fixes;

Known Issues

  • Full Screen toggle not working, Unity Bug.
  • Quick-save is not implemented yet.

Materialize v0.4 HDRP beta 3

05 Mar 17:58
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This beta is really stable, i'm not having issues with it, but of course i need some more testing, please, send me the problems you found.

[v0.4HDRP-beta.3] - 2019-05-03

Added

  • Add button to reset position and rotation.

Mitch Ideas implemented

  • Implemented FrameRate Choice in settings.
  • Implemented option to don't hide on rotate.

Changed

  • Downgrade from 2019.2 to 2019.1b5
  • Change HDRP to 5.6.1
  • Better looking Box.
  • New UI Theme, cleaner
  • Frame idependent Rotate / Pan / Zoom
  • Change normal to Object Space normal intead of Tangent Space. Experiment.

Minor changes

  • Scene enhanced with better Reflection
  • Rise precision of Mask Map processor shader.
  • Rise precision of Linear to Gama shader.
  • Created Shader Variants pack, to force unity to keep the actual shaders.
  • Zoom now is smooth. Very nice.
  • New Shader PackNormal, not being used for now.

Fixes

  • Fix a problem that when manipulating or hiding we were losing the actual processing.
  • Fix to Reset Position/Rotation.
  • Tesselation center now is correct.
  • Vsync was causing freezes, then was disabled for now.
  • Use Lerp instead of Slerp to position. Fixes undesirable zoom.
  • Other Fixes;

Known Issues

  • Full Screen is not working, Unity Bug
  • Quick-save is not implemented yet.

Materialize v0.3.2

28 Feb 16:00
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[v0.3.2] - 2019-28-02

Added

  • Added a Button "Reset to defaults", then if we mess with values we can go back, thanks to @mitchelldmccollum
  • Added option to keep UI while rotating, thanks to @mitchelldmccollum

Known Issues

  • Quick-save is not implemented yet

Materialize v0.4 HDRP beta 2

24 Feb 00:50
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This is a fix release

[v0.4HDRP-beta.2] - 2019-23-02

Fixes

  • Fix a problem with clearing textures
  • Fix Hide while Rotating/Panning

Known Issues

  • Quick-save is not implemented yet.

Materialize v0.3.1

23 Feb 16:08
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[v0.3.1] - 2018-23-02

Added

  • Added FramaRate Limit, thanks to @mitchelldmccollum

Changed

  • Changed to Unity 2018.3.6f1

Known Issues

  • Quick-save is not implemented yet