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ML – Machine Learning – Resources

Table of contents generated with markdown-toc

Communities

Tools

DATASETS

Audio Feature Extraction

MODELS

Diffusion MODELS

AUDIO PLUGINS

MIXING

ROEX

Source Seperation – Creating Stems

Spleeter

Demucs

DeMIX Pro

Audio Synthesis

RAVE and nn~

Realtime Neutral Audio Synthesis

DRUMS

DrumGAN

CRASH – Diffusion Model

Raw Audio Score-based Generative Modeling for Controllable High-resolution Drum Sound Synthesis

SYNTHESIS

DDSP-based Singing Vocoders: A New Subtractive-based Synthesizer and A Comprehensive Evaluation https://github.com/YatingMusic/ddsp-singing-vocoders/

Multi-instrument Music Synthesis with Spectrogram Diffusion https://github.com/magenta/music-spectrogram-diffusion

Audioldm – Text to Audio Generation – https://huggingface.co/spaces/haoheliu/audioldm-text-to-audio-generation

VOICEOVER UBERDUCK.AI

Rhythm

Music Generation

Max/Msp

ml-lib – A machine learning library for Max and Pure Data

FLUCOMA

https://www.flucoma.org/

SP-Tools - Machine Learning tools for drums and percussion

MUBU – Max toolbox for multimodal analysis of sound and motion, sound synthesis and interactive machine learning

Gestural Sound Toolkit in Max/MSP for easy and fast Gesture-to-Sound scenario prototyping

RAVE (###rave-and-nn~)

General Libraries / API`S

LABS

General Frameworks

  • RTNEURAL – A lightweight neural network inferencing engine written in C++. This library was designed with the intention of being used in real-time systems, specifically real-time audio processing – https://github.com/jatinchowdhury18/RTNeural

Artists

TALKS

COURSES

EXAMPLES

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Machine Learning – Resources

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