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[Chore] Unity project with UPM embedded structure
Also: [VSCode] - Migrate to use the new extension "visualstudiotoolsforunity.vstuc" - Added a default Unity editor debug configuration to `.vscode/launch.json` [WebGL] - Refactoring to a more "vanilla" Javascript approach using a `Vibration` singleton class - Added `IsVibrateSupported()` method to main `.jslib` - Added `repeat` parameter to `VibrateWithPattern()` method on main `.jslib` - Added a package.json file to the root embedded Unity project, to run and test WebGL builds [Android] - Added a generic static C# class for `AndroidBuild` to get Android API level [Unity/C#] - Refactorings to better accomplish the scene example script `VibrationExample.cs` - Added Editor unit tests in order to test `MobileTimeUnit.cs` class - Refactoring on `Samples/VibrationExample` to consider use WebGL implementations as well
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#!/bin/bash | ||
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# USAGE: packageVersion "[PATH]/package.json" | ||
packageVersion() { | ||
local PACKAGE_JSON_FILE=$1 | ||
VERSION="" | ||
while read a b ; do | ||
[ "$a" = '"version":' ] && { b="${b%\"*}" ; VERSION="${b#\"}" ; break ; } | ||
done < $PACKAGE_JSON_FILE | ||
echo $VERSION | ||
} | ||
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githubActionsOutputs() { | ||
CURRENT_TAG=$(git describe --tags $(git rev-list --tags --max-count=1)) | ||
COMMIT_MESSAGE=$(git log -1 --pretty=%B) | ||
echo ::set-output name=tag::$CURRENT_TAG | ||
echo ::set-output name=commit_message::$COMMIT_MESSAGE | ||
} | ||
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copyPackagesContent() { | ||
shopt -s extglob dotglob | ||
cp -rvf "Packages/$PKG_NAME/." "$PKG_ROOT" | ||
rm -rf ./Packages | ||
} | ||
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commitAndPush() { | ||
# Incrementing LAST_RELEASE_TAG+1. | ||
# Keep here just to store the history, and if need this to the future/others repositories | ||
# | ||
# PS: Keep in mind that not always you would like to increment the git tag version (e.g rewriting with force an existent git tag) | ||
# [[ "$LAST_RELEASE_TAG" =~ (.*[^0-9])([0-9]+)$ ]] && LAST_RELEASE_TAG="${BASH_REMATCH[1]}$((${BASH_REMATCH[2]} + 1))"; | ||
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RELEASE_VERSION=$(packageVersion "./package.json") | ||
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echo "New version: $RELEASE_VERSION" | ||
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if [[ -d "Samples" ]]; then | ||
mv Samples Samples~ | ||
rm -f Samples.meta | ||
fi | ||
if [[ -d "Documentation" ]]; then | ||
mv Documentation Documentation~ | ||
rm -f Documentation.meta | ||
fi | ||
git config --global user.name 'github-bot' | ||
git config --global user.email 'github-bot@users.noreply.github.com' | ||
git add . | ||
git commit --allow-empty -am "$COMMIT_MESSAGE" | ||
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echo $RELEASE_VERSION > VERSION.md~ | ||
git add VERSION.md~ | ||
git commit -am "fix: Samples => Samples~ and commit a new version: $RELEASE_VERSION" | ||
git push -f -u origin "$PKG_BRANCH" | ||
} | ||
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run() { | ||
if [ $1 == "push" ] | ||
then | ||
commitAndPush | ||
elif [ $1 == "movePackagesFolder" ] | ||
then | ||
copyPackagesContent | ||
elif [ $1 == "githubActionsVariables" ] | ||
then | ||
githubActionsOutputs | ||
else | ||
echo "[ERROR] INVALID SCRIPT OPERATION" | ||
exit 1 | ||
fi | ||
} | ||
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run $1 |
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