-
Notifications
You must be signed in to change notification settings - Fork 2.9k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
This new vo is heavily based on vo_gl.c. It provides better scale filters, dithering, and optional color management with LittleCMS2. It requires OpenGL 3. Many features are enabled by default, so it will be slower than vo_gl. However, it can be tuned to behave almost as vo_gl.
- Loading branch information
wm4
committed
Mar 31, 2012
1 parent
b00c133
commit 9805287
Showing
10 changed files
with
3,112 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -17,3 +17,5 @@ | |
/TAGS | ||
/locale | ||
/po | ||
|
||
libvo/vo_gl3_shaders.h |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,279 @@ | ||
/* | ||
* This file is part of mplayer2. | ||
* | ||
* Most code for computing the weights is taken from Anti-Grain Geometry (AGG) | ||
* (licensed under GPL 2 or later), with modifications. | ||
* Copyright (C) 2002-2006 Maxim Shemanarev | ||
* http://vector-agg.cvs.sourceforge.net/viewvc/vector-agg/agg-2.5/include/agg_image_filters.h?view=markup | ||
* | ||
* Also see glumpy (BSD licensed), contains the same code in Python: | ||
* http://code.google.com/p/glumpy/source/browse/glumpy/image/filter.py | ||
* | ||
* Also see: Paul Heckbert's "zoom" | ||
* | ||
* Also see XBMC: ConvolutionKernels.cpp etc. | ||
* | ||
* mplayer2 is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation; either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* mplayer2 is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License along | ||
* with mplayer2; if not, write to the Free Software Foundation, Inc., | ||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||
*/ | ||
|
||
#include <stddef.h> | ||
#include <string.h> | ||
#include <math.h> | ||
#include <assert.h> | ||
|
||
#include "filter_kernels.h" | ||
|
||
// NOTE: all filters are separable, symmetric, and are intended for use with | ||
// a lookup table/texture. | ||
|
||
const struct filter_kernel *mp_find_filter_kernel(const char *name) | ||
{ | ||
for (const struct filter_kernel *k = mp_filter_kernels; k->name; k++) { | ||
if (strcmp(k->name, name) == 0) | ||
return k; | ||
} | ||
return NULL; | ||
} | ||
|
||
// sizes = sorted list of available filter sizes, terminated with size 0 | ||
// inv_scale = source_size / dest_size | ||
bool mp_init_filter(struct filter_kernel *filter, const int *sizes, | ||
double inv_scale) | ||
{ | ||
// only downscaling requires widening the filter | ||
filter->inv_scale = inv_scale >= 1.0 ? inv_scale : 1.0; | ||
double support = filter->radius * filter->inv_scale; | ||
int size = ceil(2.0 * support); | ||
// round up to smallest available size that's still large enough | ||
if (size < sizes[0]) | ||
size = sizes[0]; | ||
const int *cursize = sizes; | ||
while (size > *cursize && *cursize) | ||
cursize++; | ||
if (*cursize) { | ||
filter->size = *cursize; | ||
return true; | ||
} else { | ||
// The filter doesn't fit - instead of failing completely, use the | ||
// largest filter available. This is incorrect, but better than refusing | ||
// to do anything. | ||
filter->size = cursize[-1]; | ||
filter->inv_scale = filter->size / 2.0 / filter->radius; | ||
return false; | ||
} | ||
} | ||
|
||
// Calculate the 1D filtering kernel for N sample points. | ||
// N = number of samples, which is filter->size | ||
// The weights will be stored in out_w[0] to out_w[N - 1] | ||
// f = x0 - abs(x0), subpixel position in the range [0,1) or [0,1]. | ||
void mp_compute_weights(struct filter_kernel *filter, double f, float *out_w) | ||
{ | ||
assert(filter->size > 0); | ||
double sum = 0; | ||
for (int n = 0; n < filter->size; n++) { | ||
double x = f - (n - filter->size / 2 + 1); | ||
double w = filter->weight(filter, fabs(x) / filter->inv_scale); | ||
out_w[n] = w; | ||
sum += w; | ||
} | ||
//normalize | ||
for (int n = 0; n < filter->size; n++) | ||
out_w[n] /= sum; | ||
} | ||
|
||
// Fill the given array with weights for the range [0.0, 1.0]. The array is | ||
// interpreted as rectangular array of count * filter->size items. | ||
void mp_compute_lut(struct filter_kernel *filter, int count, float *out_array) | ||
{ | ||
for (int n = 0; n < count; n++) { | ||
mp_compute_weights(filter, n / (double)(count - 1), | ||
out_array + filter->size * n); | ||
} | ||
} | ||
|
||
typedef struct filter_kernel kernel; | ||
|
||
static double bilinear(kernel *k, double x) | ||
{ | ||
return 1.0 - x; | ||
} | ||
|
||
static double hanning(kernel *k, double x) | ||
{ | ||
return 0.5 + 0.5 * cos(M_PI * x); | ||
} | ||
|
||
static double hamming(kernel *k, double x) | ||
{ | ||
return 0.54 + 0.46 * cos(M_PI * x); | ||
} | ||
|
||
static double hermite(kernel *k, double x) | ||
{ | ||
return (2.0 * x - 3.0) * x * x + 1.0; | ||
} | ||
|
||
static double quadric(kernel *k, double x) | ||
{ | ||
// NOTE: glumpy uses 0.75, AGG uses 0.5 | ||
if (x < 0.5) | ||
return 0.75 - x * x; | ||
if (x < 1.5) | ||
return 0.5 * (x - 1.5) * (x - 1.5); | ||
return 0; | ||
} | ||
|
||
static double bc_pow3(double x) | ||
{ | ||
return (x <= 0) ? 0 : x * x * x; | ||
} | ||
|
||
static double bicubic(kernel *k, double x) | ||
{ | ||
return (1.0/6.0) * ( bc_pow3(x + 2) | ||
- 4 * bc_pow3(x + 1) | ||
+ 6 * bc_pow3(x) | ||
- 4 * bc_pow3(x - 1)); | ||
} | ||
|
||
static double bessel_i0(double epsilon, double x) | ||
{ | ||
double sum = 1; | ||
double y = x * x / 4; | ||
double t = y; | ||
for (int i = 2; t > epsilon; i++) { | ||
sum += t; | ||
t *= y / (i * i); | ||
} | ||
return sum; | ||
} | ||
|
||
static double kaiser(kernel *k, double x) | ||
{ | ||
double a = k->params[0]; | ||
double b = k->params[1]; | ||
double epsilon = 1e-12; | ||
double i0a = 1 / bessel_i0(epsilon, b); | ||
return bessel_i0(epsilon, a * sqrt(1 - x * x)) * i0a; | ||
} | ||
|
||
static double catmull_rom(kernel *k, double x) | ||
{ | ||
if (x < 1.0) | ||
return 0.5 * (2.0 + x * x * (-5.0 + x * 3.0)); | ||
if (x < 2.0) | ||
return 0.5 * (4.0 + x * (-8.0 + x * (5.0 - x))); | ||
return 0; | ||
} | ||
|
||
// Mitchell-Netravali | ||
static double mitchell(kernel *k, double x) | ||
{ | ||
double b = k->params[0]; | ||
double c = k->params[1]; | ||
double | ||
p0 = (6.0 - 2.0 * b) / 6.0, | ||
p2 = (-18.0 + 12.0 * b + 6.0 * c) / 6.0, | ||
p3 = (12.0 - 9.0 * b - 6.0 * c) / 6.0, | ||
q0 = (8.0 * b + 24.0 * c) / 6.0, | ||
q1 = (-12.0 * b - 48.0 * c) / 6.0, | ||
q2 = (6.0 * b + 30.0 * c) / 6.0, | ||
q3 = (-b - 6.0 * c) / 6.0; | ||
if (x < 1.0) | ||
return p0 + x * x * (p2 + x * p3); | ||
if (x < 2.0) | ||
return q0 + x * (q1 + x * (q2 + x * q3)); | ||
return 0; | ||
} | ||
|
||
static double spline16(kernel *k, double x) | ||
{ | ||
if (x < 1.0) | ||
return ((x - 9.0/5.0 ) * x - 1.0/5.0 ) * x + 1.0; | ||
return ((-1.0/3.0 * (x-1) + 4.0/5.0) * (x-1) - 7.0/15.0 ) * (x-1); | ||
} | ||
|
||
static double spline36(kernel *k, double x) | ||
{ | ||
if(x < 1.0) | ||
return ((13.0/11.0 * x - 453.0/209.0) * x - 3.0/209.0) * x + 1.0; | ||
if(x < 2.0) | ||
return ((-6.0/11.0 * (x - 1) + 270.0/209.0) * (x - 1) - 156.0/209.0) | ||
* (x - 1); | ||
return ((1.0/11.0 * (x - 2) - 45.0/209.0) * (x - 2) + 26.0/209.0) | ||
* (x - 2); | ||
} | ||
|
||
static double gaussian(kernel *k, double x) | ||
{ | ||
return exp(-2.0 * x * x) * sqrt(2.0 / M_PI); | ||
} | ||
|
||
static double sinc(kernel *k, double x) | ||
{ | ||
if (x == 0.0) | ||
return 1.0; | ||
double pix = M_PI * x; | ||
return sin(pix) / pix; | ||
} | ||
|
||
static double lanczos(kernel *k, double x) | ||
{ | ||
double radius = k->size / 2; | ||
if (x < -radius || x > radius) | ||
return 0; | ||
if (x == 0) | ||
return 1; | ||
double pix = M_PI * x; | ||
return radius * sin(pix) * sin(pix / radius) / (pix * pix); | ||
} | ||
|
||
static double blackman(kernel *k, double x) | ||
{ | ||
double radius = k->size / 2; | ||
if (x == 0.0) | ||
return 1.0; | ||
if (x > radius) | ||
return 0.0; | ||
x *= M_PI; | ||
double xr = x / radius; | ||
return (sin(x) / x) * (0.42 + 0.5 * cos(xr) + 0.08 * cos(2 * xr)); | ||
} | ||
|
||
const struct filter_kernel mp_filter_kernels[] = { | ||
{"bilinear_slow", 1, bilinear}, | ||
{"hanning", 1, hanning}, | ||
{"hamming", 1, hamming}, | ||
{"hermite", 1, hermite}, | ||
{"quadric", 1.5, quadric}, | ||
{"bicubic", 2, bicubic}, | ||
{"kaiser", 1, kaiser, .params = {6.33, 6.33} }, | ||
{"catmull_rom", 2, catmull_rom}, | ||
{"mitchell", 2, mitchell, .params = {1.0/3.0, 1.0/3.0} }, | ||
{"spline16", 2, spline16}, | ||
{"spline36", 3, spline36}, | ||
{"gaussian", 2, gaussian}, | ||
{"sinc2", 2, sinc}, | ||
{"sinc3", 3, sinc}, | ||
{"sinc4", 4, sinc}, | ||
{"lanczos2", 2, lanczos}, | ||
{"lanczos3", 3, lanczos}, | ||
{"lanczos4", 4, lanczos}, | ||
{"blackman2", 2, blackman}, | ||
{"blackman3", 3, blackman}, | ||
{"blackman4", 4, blackman}, | ||
{0} | ||
}; |
Oops, something went wrong.