Skip to content

Commit

Permalink
GetPlayerScriptDebugLevel OOP syntax unification (#3534)
Browse files Browse the repository at this point in the history
  • Loading branch information
Nico8340 authored Jul 15, 2024
1 parent dca5e20 commit 0618e0f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Client/mods/deathmatch/logic/luadefs/CLuaPlayerDefs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@ void CLuaPlayerDefs::AddClass(lua_State* luaVM)
lua_classvariable(luaVM, "ping", NULL, "getPlayerPing");
lua_classvariable(luaVM, "name", NULL, "getPlayerName");
lua_classvariable(luaVM, "team", NULL, "getPlayerTeam");
lua_classvariable(luaVM, "debugLevel", nullptr, "getPlayerScriptDebugLevel");
lua_classvariable(luaVM, "scriptDebugLevel", nullptr, "getPlayerScriptDebugLevel");
lua_classvariable(luaVM, "nametagText", "setPlayerNametagText", "getPlayerNametagText");
lua_classvariable(luaVM, "nametagShowing", "setPlayerNametagShowing", "isPlayerNametagShowing");

Expand Down

0 comments on commit 0618e0f

Please sign in to comment.