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Collection of Unreal Engine 5 visual effects I made. the aim of this project is to cover "patterns of how to implement" , and it's an experiment in new mechanisms in Unreal Engine

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UnrealVFXCollection

collection of Unreal Engine 5 visual effects I made

the aim of this project is to cover "patterns of how to implement" , and it's an experiment in new mechanisms in Unreal Engine

engine version : 5.1

Algorithm side : https://github.com/mushe/ProceduralAlgorithms

Demo : https://www.youtube.com/watch?v=zF3k8q0rrZ0


・Swarm like behavioring fluid simulation

GIF 12-1-2023 1-43-03 AM

this fluid model is called SPH(classic particle based fluid simulation model)

applying fluid model to create a swarm-like behavior.

the fish texture is photographed and captured by myself.


・Explosion with RBD

GIF 2022-12-30 15-47-17

the mesh for the RBD simulation was created using Houdini's VAT, and blast textures were created in Embergen.


・Simple Explosion

GIF 2022-12-29 17-16-16

blast textures were created in Embergen.


・Simple River

GIF 8-16-2022 1-25-13 AM

simple noise based psuedo water surface

river ground texture is generated by Stable Diffusion


・Code Rain

GIF 2022-12-22 18-52-40

just a rain


・Missile

GIF 2022-06-05 14-36-27

homing and collision implementation in Niagara


・Game Of Life

GIF 2022-06-05 14-37-02

texture based grid simulation in Niagara(GPU simulation stages)


・VHS

GIF 2022-06-05 14-37-41

shader art style noise and postprocess


・Fluid

GIF 8-14-2022 4-22-10 PM

SPH fluid implementation in Niagara(GPU simulation stages)


・Particle with Blueprint

GIF 2022-06-05 14-28-27

particle system using only Blueprint(but slow)


・Curve Parameter in Material

GIF 2022-06-05 14-29-50

material curve parameter sample


・Custom HLSL Grayscale

GIF 2022-06-05 14-30-10

minimum HLSL postprocess


・Dissolve

GIF 2022-06-05 14-30-36

famous dissolving surface effect


・Fireworks

GIF 2022-06-05 14-31-43

main theme is "emit particles from other particle"


・Grass

GIF 2022-06-05 14-33-27

noise base vertex bending

grass texture is generated by Stable Diffusion, 3d model is made by blender by myself


・Interactive Fountain

GIF 2022-06-05 14-34-26

fountain start to emit when player gets close to it(by collision interaction)


・Kaleidoscope

GIF 2022-06-05 14-35-05

post process using polar coordinates


・Flocking simulation(fish school)

GIF 2023-02-05 16-28-43

famouse swarm model in Niagara(GPU simulation stages)


・Fractal Tree Untitled (1)

implementation using binary trees in Niagaraa(GPU simulation stages) line drawing in Niagara


・Old Animation Blast

GIF 2022-06-11 13-08-05

inspired by old japanese robot animation


・Kira Sticker

GIF 2022-07-23 11-00-29

inspired by japanese glittering sticker


・Trail

GIF 7-30-2022 12-43-15 PM

basic implementation of trail on my own


・Attraction And Noise

GIF 2022-06-05 14-27-51

combination of attraction and noise


・Hover Game

GIF 2022-06-05 14-33-51

a game that I made and stopped halfway through

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Collection of Unreal Engine 5 visual effects I made. the aim of this project is to cover "patterns of how to implement" , and it's an experiment in new mechanisms in Unreal Engine

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