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github: [mxgmn] |
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cff-version: 1.1.0 | ||
message: "citation" | ||
authors: | ||
- family-names: Gumin | ||
given-names: Maxim | ||
title: MarkovJunior, a probabilistic programming language based on pattern matching and constraint propagation | ||
version: 1.0 | ||
date-released: 2022-06-01 | ||
keywords: | ||
- probabilistic programming | ||
- procedural generation | ||
- constraint satisfaction | ||
- language | ||
url: https://github.com/mxgmn/MarkovJunior |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<OutputType>Exe</OutputType> | ||
<TargetFramework>net6.0</TargetFramework> | ||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> | ||
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath> | ||
</PropertyGroup> | ||
|
||
<ItemGroup> | ||
<PackageReference Include="System.Drawing.Common" Version="4.5.1" /> | ||
</ItemGroup> | ||
|
||
</Project> |
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<models> | ||
<model name="Apartemazements" size="8" d="3" amount="4"/> | ||
<model name="Apartemazements" size="8" d="3" iso="True" pixelsize="6" gui="150"/> | ||
<model name="CarmaTower" length="12" width="12" height="18"/> | ||
<model name="CarmaTower" length="12" width="12" height="18" iso="True" amount="1"/> | ||
<model name="ModernHouse" length="9" width="9" height="4" amount="4"/> | ||
<model name="ModernHouse" length="9" width="9" height="4" iso="True"/> | ||
<model name="SeaVilla" length="10" width="10" height="4" amount="4"/> | ||
<model name="SeaVilla" length="10" width="10" height="4" iso="True"/> | ||
|
||
<model name="Backtracker" size="89"/> | ||
<model name="BacktrackerCycle" size="59"/> | ||
<model name="Basic" size="60" steps="1000"/> | ||
<model name="BasicBrickWall" size="30"/> | ||
<model name="BasicDijkstraDungeon" size="60"/> | ||
<model name="BasicDijkstraFill" size="60"/> | ||
<model name="BasicDungeonGrowth" size="59"/> | ||
<model name="BasicPartitioning" size="60" steps="1000"/> | ||
<model name="BernoulliPercolation" size="359"/> | ||
<model name="BiasedGrowth" size="120" steps="1000"/> | ||
<model name="BiasedGrowthContraction" size="120" steps="5000"/> | ||
<model name="BiasedMazeGrowth" size="117" steps="400"/> | ||
<model name="BiasedVoronoi" size="80" steps="1000"/> | ||
<model name="BishopParity" size="60"/> | ||
<model name="BlueNoise" size="80" steps="500"/> | ||
<model name="Cave" size="60"/> | ||
<model name="CaveContour" size="80"/> | ||
<model name="CentralCrawlers" size="60" steps="300"/> | ||
<model name="CentralSAW" size="59"/> | ||
<model name="ChainDungeon" size="60"/> | ||
<model name="ChainDungeonMaze" size="60"/> | ||
<model name="ChainMaze" size="60"/> | ||
<model name="Circuit" size="59" steps="1200"/> | ||
<model name="ClosedSurface" size="12" d="3"/> | ||
<model name="ColoredKnots" size="12" d="3"/> | ||
<model name="CompleteSAW" size="19"/> | ||
<model name="CompleteSAWSmart" size="23"/> | ||
<model name="ConnectedCaves" size="60"/> | ||
<model name="ConstrainedCaves" size="60"/> | ||
<model name="Counting" size="8" d="3"/> | ||
<model name="Coupling" size="80"/> | ||
<model name="CrawlersChase" size="60" steps="200"/> | ||
<model name="CrossCountry" size="80"/> | ||
<model name="Cycles" size="59"/> | ||
<model name="DenseSAW" size="59" amount="4"/> | ||
<model name="DiagonalPath" size="80"/> | ||
<model name="Digger" size="359" steps="50000"/> | ||
<model name="DijkstraDungeon" size="40" amount="4"/> | ||
<model name="DualRetraction" size="59"/> | ||
<model name="DualRetraction3D" size="27" d="3"/> | ||
<model name="DungeonGrowth" size="79" amount="4"/> | ||
<model name="Dwarves" size="20" steps="85"/> | ||
<model name="Escher" size="8" d="3"/> | ||
<model name="EscherSurface" size="8" d="3"/> | ||
<model name="EuclideanPath" size="80"/> | ||
<model name="FindLongCycle" size="27" pixelsize="10"/> | ||
<model name="FireNoise" size="300"/> | ||
<model name="Flowers" size="60"/> | ||
<model name="ForestFire" size="600" steps="80" pixelsize="1"/> | ||
<model name="ForestFireCA" size="600" steps="80" pixelsize="1"/> | ||
<model name="GameOfLife" size="120" steps="100"/> | ||
<model name="Growth" size="359" steps="40000"/> | ||
<model name="Growth" size="29" d="3" steps="3000"/> | ||
<model name="GrowthCompetition" size="80" steps="30000"/> | ||
<model name="GrowthContraction" size="79" steps="10000"/> | ||
<model name="GrowthWalk" size="79" steps="5000"/> | ||
<model name="GrowTo" size="120" steps="2000"/> | ||
<model name="HamiltonianPath" size="39" steps="150000"/> | ||
<model name="HamiltonianPaths" size="39" steps="1000"/> | ||
<model name="Hills" length="40" width="40" height="12" d="3"/> | ||
<model name="IrregularMazeGrowth" size="79"/> | ||
<model name="IrregularSAW" size="79"/> | ||
<model name="Keys" size="33"/> | ||
<model name="Keys" size="23" d="3"/> | ||
<model name="KnightPatrol" size="60" steps="200"/> | ||
<model name="Knots2D" size="12"/> | ||
<model name="Knots3D" size="8" d="3"/> | ||
<model name="Laplace" size="60" steps="1000"/> | ||
<model name="LoopGrowth" size="37"/> | ||
<model name="MarchingSquares" size="20"/> | ||
<model name="MazeBacktracker" size="359" steps="20000"/> | ||
<model name="MazeBacktracker" size="967" pixelsize="1" steps="200000"/> | ||
<model name="MazeGrowth" size="359"/> | ||
<model name="MazeGrowth" size="27" d="3"/> | ||
<model name="MazeMap" size="30"/> | ||
<model name="MazeTrail" size="59" steps="1000"/> | ||
<model name="MazeTrail" size="27" d="3" steps="1000"/> | ||
<model name="NestedGrowth" size="80" steps="100"/> | ||
<model name="NoDeadEnds" size="39"/> | ||
<model name="NoDeadEnds" size="19" d="3"/> | ||
<model name="Noise" size="80"/> | ||
<model name="Noise" size="24" d="3"/> | ||
<model name="NystromDungeon" size="39" amount="4" pixelsize="8" gui="150"/> | ||
<model name="OddScale" size="8"/> | ||
<model name="OddScale3D" size="8" d="3"/> | ||
<model name="OpenCave" size="80"/> | ||
<model name="OpenCave3D" size="40" d="3"/> | ||
<model name="OrganicMechanic" size="30" steps="200"/> | ||
<model name="OrientedEscher" size="6" d="3"/> | ||
<model name="PaintCompetition" size="48" steps="400"/> | ||
<model name="ParallelGrowth" size="29" d="3" steps="24"/> | ||
<model name="ParallelMazeGrowth" size="179"/> | ||
<model name="Partitioning" length="11" width="11" height="3"/> | ||
<model name="Percolation" size="360"/> | ||
<model name="PeriodicEscher" size="8" d="3"/> | ||
<model name="PillarsOfEternity" size="9" d="3"/> | ||
<model name="Push" size="40" steps="8000"/> | ||
<model name="PutColoredLs" size="30"/> | ||
<model name="PutLs" size="50"/> | ||
<model name="RegularPath" size="79"/> | ||
<model name="RegularSAW" size="39"/> | ||
<model name="RegularSAW" size="19" d="3"/> | ||
<model name="RegularSAWRestart" size="39"/> | ||
<model name="RegularSAWRestart" size="19" d="3"/> | ||
<model name="River" size="80" amount="4"/> | ||
<model name="River" size="20" d="3" amount="1"/> | ||
<model name="SAWRestart" size="79" steps="2000"/> | ||
<model name="SelectLargeCaves" size="60"/> | ||
<model name="SelectLongKnots" size="10" d="3"/> | ||
<model name="SelfAvoidingWalk" size="39"/> | ||
<model name="Sewers" size="40"/> | ||
<model name="SmarterDigger" size="40" steps="800"/> | ||
<model name="SmartSAW" size="19"/> | ||
<model name="SmoothTrail" size="59"/> | ||
<model name="SnellLaw" size="80"/> | ||
<model name="SoftPath" size="180"/> | ||
<model name="SoftPath" size="80" d="3"/> | ||
<model name="StairsPath" size="33" d="3"/> | ||
<model name="StochasticVoronoi" size="200"/> | ||
<model name="StochasticVoronoi" size="50" d="3" steps="-1"/> | ||
<model name="StormySnellLaw" size="120"/> | ||
<model name="StrangeNoise" size="60" steps="500"/> | ||
<model name="StrangeDungeon" size="59"/> | ||
<model name="StrangeDungeon" size="29" d="3"/> | ||
<model name="StrangeGrowth" size="59" steps="700"/> | ||
<model name="SubmergedKnots" size="12" d="3"/> | ||
<model name="Surface" size="10" d="3"/> | ||
<model name="Tetris" size="30" steps="1500"/> | ||
<model name="TileDungeon" size="12" amount="4"/> | ||
<model name="Trail" size="59" steps="3000"/> | ||
<model name="Voronoi" size="240"/> | ||
<model name="Voronoi" size="60" d="3"/> | ||
<model name="WaveBrickWall" size="50"/> | ||
<model name="WaveDungeon" size="50"/> | ||
<model name="WaveFlowers" size="60"/> | ||
<model name="WolfBasedApproach" size="70" steps="300"/> | ||
|
||
gifs | ||
<!--<model name="Wilson" size="59" steps="1000" gui="150" gif="True"/>--> | ||
<!--<model name="BasicSnake" size="23" steps="100" gif="True"/>--> | ||
<!--<model name="Chase" size="60" steps="200" gif="True"/>--> | ||
|
||
<!--<model name="MultiSokoban9" size="9" amount="1" pixelsize="20" gif="True"/>--> | ||
<!--<model name="MultiSokoban8" size="8" amount="1" pixelsize="20" gif="True"/>--> | ||
<!--<model name="SokobanLevel1" length="14" width="9" amount="1" pixelsize="21" gif="True"/>--> | ||
<!--<model name="SokobanLevel2" length="5" width="4" amount="1" pixelsize="21" gif="True"/>--> | ||
<!--<model name="SequentialSokoban" size="20" gif="True"/>--> | ||
|
||
benchmarks | ||
<!--<model name="MazeGrowth" size="967" amount="20" pixelsize="1" steps="200000"/> 1.7--> | ||
<!--<model name="ParallelMazeGrowth" size="967" amount="20" pixelsize="1"/> 2.0--> | ||
<!--<model name="MazeBacktracker" size="967" amount="20" pixelsize="1" steps="200000"/> 2.3--> | ||
</models> | ||
|
||
<!-- | ||
--> |
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<sequence values="BWN" symmetry="(xy)"> | ||
<prl in="B" out="W"/> | ||
<prl in="***/***/*** ***/*W*/*** ***/***/***" out="***/***/*** ***/*B*/*** ***/***/***"/> | ||
<prl in="B W" out="B N"/> | ||
<wfc values="BYDAWP RFUENC" tileset="Paths"> | ||
<rule in="W" out="Empty"/> | ||
<rule in="N" out="Empty|Line|Up|Turn|X"/> | ||
|
||
<prl in="B" out="C" comment="draw earth"/> | ||
<prl in="C * *" out="B * *" comment="remove extra earth"/> | ||
<prl in="C C" out="E N" comment="draw grass"/> | ||
<prl in="C" out="N"/> | ||
<prl in="Y" out="C" p="0.25" steps="1"/> | ||
<prl in="Y" out="B"/> | ||
|
||
<all comment="draw columns"> | ||
<rule in="D B" out="* F"/> | ||
<rule in="F B" out="* F"/> | ||
</all> | ||
<all comment="remove extra columns"> | ||
<rule in="FF EE" out="BB EE"/> | ||
<rule in="FF FD EE" out="FF BD EE"/> | ||
<rule in="F B" out="B B"/> | ||
<rule in="B F" out="B B"/> | ||
<rule in="F P" out="B P"/> | ||
<rule in="P* *F" out="** *B"/> | ||
</all> | ||
<all comment="draw corner columns"> | ||
<rule in="*A*/ADB/*B* ***/*B*/***" out="***/***/*** ***/*F*/***"/> | ||
<rule in="F B" out="F F"/> | ||
</all> | ||
<all comment="place windows"> | ||
<rule in="FBBBF *AAA*" out="*RRR* *****"/> | ||
<rule in="FBBBF *RRR*" out="*RRR* *****"/> | ||
</all> | ||
<prl comment="find h-uneven windows"> | ||
<rule in="RFFR RFDA" out="U**U U***"/> | ||
<rule in="RFDA RFFR" out="U*** U**U"/> | ||
</prl> | ||
<all comment="mark h-uneven windows"> | ||
<rule in="R U" out="U *"/> | ||
<rule in="U R" out="* U"/> | ||
</all> | ||
<prl in="RFFR/BBBB" out="*RR*/****" comment="merge h-even windows"/> | ||
<prl in="U" out="R" comment="erase markings"/> | ||
<prl comment="find v-uneven windows"> | ||
<rule in="RR DA FR" out="UU ** *U"/> | ||
<rule in="FR DA RR" out="*U ** UU"/> | ||
</prl> | ||
<all comment="mark v-uneven windows"> | ||
<rule in="RU" out="U*"/> | ||
<rule in="UR" out="*U"/> | ||
</all> | ||
<prl comment="merge v-even windows"> | ||
<rule in="RB AB RB" out="RB RB RB"/> | ||
<rule in="RB DB RB" out="RB RB RB"/> | ||
</prl> | ||
<prl comment="forget structure"> | ||
<rule in="F" out="A"/> | ||
<rule in="D" out="A"/> | ||
<rule in="P" out="A"/> | ||
<rule in="U" out="R"/> | ||
</prl> | ||
<prl in="AAAAA ARRRA ARRRA ARRRA ARRRA AAAAA" out="AAAAA AAAAA AAAAA AAAAA AAAAA AAAAA"/> | ||
</wfc> | ||
</sequence> | ||
|
||
<!-- | ||
Some rendered outputs: https://github.com/mxgmn/Blog/blob/master/Apartemazements.md | ||
--> |
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<markov values="BRWU" origin="Center"> | ||
<one in="RB" out="WR"/> | ||
<one in="RW" out="UR"/> | ||
</markov> | ||
|
||
<!-- | ||
Generates connected cave systems with pools. | ||
(-) Can be accelerated by setting forgetPastMatches="True" in both nodes. | ||
--> |
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@@ -0,0 +1,16 @@ | ||
<sequence values="BRGWA" origin="Center"> | ||
<union symbol="?" values="WA"/> | ||
<markov> | ||
<one in="RBB" out="GGR"/> | ||
<one in="RGG" out="WAR"/> | ||
</markov> | ||
<one in="R" out="W"/> | ||
<one in="WBW" out="WAW" steps="1"/> | ||
<all in="BBB/B?B" out="***/*B*" d="2"/> | ||
<!--<all in="BBB/BBB/BBB BBB/B?B/BBB" out="***/***/*** ***/*B*/***" d="3"/>--> | ||
<all in="A" out="W"/> | ||
</sequence> | ||
|
||
<!-- | ||
Generates a random cycle. | ||
--> |
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Original file line number | Diff line number | Diff line change |
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<one values="BW" in="B" out="W" origin="Center"/> |
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<sequence values="BWO" symmetry="(x)"> | ||
<all in="B/*" out="O/*"/> | ||
<all in="O/*/*" out="W/*/*"/> | ||
<markov> | ||
<all in="BW" out="BB"/> | ||
<one in="W/W/W/W/W/W/W/W" out="*/*/*/B/*/*/*/*"/> | ||
</markov> | ||
<one in="OOOOOOOO/BBBBBBBB" out="***B****/********"/> | ||
<markov> | ||
<all in="OW" out="*O" symmetry="(xy)"/> | ||
<all in="OO/OB" out="*B/**"/> | ||
<one in="OOOO/BBBB/OOOO" out="**B*/****/****"/> | ||
<one in="WW/BB/OB" out="*O/**/**"/> | ||
</markov> | ||
</sequence> | ||
|
||
<!-- | ||
To make BrickWall, add texture and shading. | ||
<sequence values="BWO" symmetry="(x)"> | ||
<prl in="B/*" out="O/*"/> | ||
<prl in="O/*/*" out="W/*/*"/> | ||
<markov> | ||
<all in="BW" out="BB"/> | ||
<one in="W/W/W/W/W/W/W/W" out="*/*/*/B/*/*/*/*"/> | ||
</markov> | ||
<one in="OOOOOOOO/BBBBBBBB" out="***B****/********"/> | ||
<markov> | ||
<all in="OW" out="*O" symmetry="(xy)"/> | ||
<all in="OO/OB" out="*B/**"/> | ||
<one in="OOOO/BBBB/OOOO" out="**B*/****/****"/> | ||
<one in="WW/BB/OB" out="*O/**/**"/> | ||
</markov> | ||
</sequence> | ||
--> |
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---|---|---|
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<sequence values="BGW"> | ||
<one file="BasicDijkstraRoom" legend="BW" steps="1"/> | ||
<all in="W" out="G"/> | ||
<markov> | ||
<all in="GW" out="GG"/> | ||
<path from="W" to="G" on="B" color="G" inertia="True"/> | ||
<one file="BasicDijkstraRoom" legend="BW"/> | ||
</markov> | ||
</sequence> |
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---|---|---|
@@ -0,0 +1,8 @@ | ||
<sequence values="BWG"> | ||
<all file="BasicDijkstraRoom" legend="BW"/> | ||
<markov> | ||
<all in="GW" out="GG"/> | ||
<path from="G" to="W" on="B" color="G" inertia="True"/> | ||
<one in="W" out="G"/> | ||
</markov> | ||
</sequence> |
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---|---|---|
@@ -0,0 +1,12 @@ | ||
<sequence values="BRACDG" origin="Center"> | ||
<union symbol="?" values="BR"/> | ||
<one in="**?**/*BBB*/*BBB?/*BBB*/**R**" out="AARAA/ADDDA/ADDDR/ADDDA/AACAA"/> | ||
<one in="ACA/BBB" out="ARA/BBB"/> | ||
<all> | ||
<rule in="C" out="D"/> | ||
<rule in="R" out="D"/> | ||
</all> | ||
<all in="BD" out="*A"/> | ||
<all in="DDD/ADA/DDD" out="***/D*D/***"/> | ||
<all in="DDD/DAD/DDD" out="***/*D*/***"/> | ||
</sequence> |
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