ver 4.7.1
This release is available in AssetStore on March 17th 2015.
Add : ReadOnlyReactiveProperty
Add : ReactiveProperty.SetValueAndForceNotify
Add : Observable.Pairwise
Add : Observable.SelectMany(IEnumerator)
Add : ObservableEventTriggerSlim
Add : IEnumerable[IObservable[bool]].CombineLatestValuesAreAllTrue/CombineLatestValuesAreAllFalse
Fix : Compiler error on Unity 4.6 at Examples
Fix : Observable.NextFrame should complete after the frame was rendered, thanks @Useurmind
Fix : Observable.TimerFrame should complete after the frame was rendered
Fix : 'newValue' is not used in CollectionReplaceEvent[T], thanks @Grabacr07
Fix : When UniRx is dll or in plugin folder and use SelectMany and resultSelector returns AnonymousType, can't compile. (It's Unity's compiler bug)
Breaking Change : ReactiveProperty changed to doesn't notify equality value
Breaking Change : When ReactiveProperty is called Dispose, notify OnCompleted to all subscribers
Breaking Change : ObservableMonoBehaviour.Awake, Start, Destroy notify OnCompleted
Improvement : Add Model-View-(Reactive)Presenter Pattern section to ReadMe