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ver 5.5.0

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@neuecc neuecc released this 30 Sep 01:22
· 227 commits to master since this release

This release is available in AssetStore on 2016-10-04

New Experimental support for Unity .NET 4.6 async/await

Add: ObserveEveryValueChanged(bool fastDestroyCheck) overload
Add: Observable.Sample(intervalSourcea) overload, thanks @svermeulen
Fix: UWP Platform compile error
Breaking Changes: Remove workaround for Unity WWW dispose freeze bug


Unity 5.5.0xMono-Runtime-Upgrade-1-b4 Support details

use System.IObservable, IObserver instead of UniRx.IObservable, IObserver
use System.Tuple instad of UniRx.Tuple (but lost ValueType tuple, should we create other tuple?)
use System.IProgress instead of UniRx.Progress
use System.Threading.CancellationToken instead of UniRx.CancellationToken
add GetAwaiter to UniRx for supports async/await for IObservable
create UniRxSynchronizationContext to support async/await completly
add ToObservable to Task
supplemental Unity coroutine support async/await