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fix: clarify what is a 3D transform chain and a 4D transform
3D transform chains resulting of composing several transformations (e.g., affine and deformation fields in spatial normalization) should not be split into its components. This is in contrast to lists of 3D transforms such as head-motion correcting affines, where each applies to one timepoint. These should be considered 4D and in some future they may integrate slice timing correction in them.
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