Releases: oneVR/VRWorldToolkit
Releases · oneVR/VRWorldToolkit
VRWorld Toolkit V1.5.1
- Fix wrong function name
VRWorld Toolkit V1.5
Pro tip remember to delete the old version first before importing a new one!
- Performance improvements on large scenes
- Text edits to add more info and improve existing info
- Improved light probe checking
- Occlusion culling cache checking and clearing
- Improved BuildReport updating in preparation for new features
- UI improvements on World Debugger
VRWorld Toolkit V1.4
- Fixed error happening in projects with no Post Processing imported
- Redone custom editor for mirrors
- Detect non matching layers on post processing volumes
- Way to add documentation links to world debugger
- Documentation links for light probes and reflection probes
VRWorld Toolkit V1.3.1
- Fixed an error state caused by ModelImporter being null
VRWorld Toolkit V1.3
- Redone logic for how World Debugger handles the messages
- Couple new checks for the world debugger
- Fixes for a bunch of error states that can happen
- A lot of edits to texts to make them more clear
- Auto fix buttons now have a confirmation and explanation for bigger changes
- Restructured Post Processing checks so they don't complain about special effect zones
VRWorld Toolkit V1.2.1
- Fixed compatibility with the latest VRCSDK
- Added confirmations for some auto fixes in the world debugger
VRWorld Toolkit V1.2
- Toggle for combining debugger messages
- Slight edits to make some messages clearer
- World debugger now checks for bad spawn points and multiple pipeline managers
- Post processing setup now makes sure the layers and scene descriptor is properly setup
VRWorld Toolkit V1.1
- Combined warning when there's over 10 no lightmap UV warnings
- Added a warning about having Unity Light components on Bakery Lights
- Fixed import settings on resources
- Improved the post-process setup logic
- Fixed an error caused by not having a main camera
VRWorld Toolkit V1.0.2
- Tweaked error margin on light probe counter
VRWorld Toolkit V1.0.1
- Added two useful links
- Added clarification on what Post Processing Setup does
- Updated readme