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FEATURE: print styled (bold, fixed, italic) text if the game requests…
… it.
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package de.onyxbits.textfiction.zengine; | ||
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/** | ||
* A simple datacontainer for applying textstyles (bold, italic, etc) to | ||
* text printed in a window | ||
* @author patrick | ||
* | ||
*/ | ||
public class StyleRegion { | ||
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public int style= ZWindow.ROMAN; | ||
public int start=0; | ||
public int end=0; | ||
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public StyleRegion next; | ||
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public StyleRegion() { | ||
// TODO Auto-generated constructor stub | ||
} | ||
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} |
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