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Add monsters and bosses from 11.40 update (#4286)
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omarcopires authored Jan 9, 2023
1 parent 70df6ac commit 4775285
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Showing 96 changed files with 3,795 additions and 30 deletions.
76 changes: 76 additions & 0 deletions data/monster/monsters.xml

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30 changes: 30 additions & 0 deletions data/monster/monsters/animated_clomp.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Animated Clomp" nameDescription="an animated clomp" race="blood" experience="475" speed="430">
<health now="900" max="900" />
<look type="860" corpse="25398" />
<targetchange interval="2000" chance="5" />
<flags>
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drunk="1" />
</immunities>
<attacks>
<attack name="melee" interval="2000" min="0" max="-250" />
</attacks>
<defenses armor="30" defense="30" />
<loot>
<item id="24842" name="raw meat" chance="21875" />
<item id="11224" name="thick fur" chance="6250" />
<item id="5925" name="hardened bone" chance="3125" />
</loot>
</monster>
31 changes: 31 additions & 0 deletions data/monster/monsters/animated_cyclops.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Animated Cyclops" nameDescription="an animated cyclops" race="blood" experience="150" speed="190">
<health now="260" max="260" />
<look type="22" corpse="5962" />
<targetchange interval="2000" chance="5" />
<flags>
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-105" />
</attacks>
<defenses armor="30" defense="30" />
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drunk="1" />
</immunities>
<loot>
<item id="2148" name="gold coin" chance="85294" countmax="45" />
<item id="2666" name="meat" chance="26471" />
<item id="26642" name="heavy old tome" chance="8824" />
<item id="2406" name="short sword" chance="2941" />
</loot>
</monster>
61 changes: 61 additions & 0 deletions data/monster/monsters/animated_feather.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Animated Feather" nameDescription="an animated feather" race="undead" experience="9860" speed="420">
<health now="13000" max="13000" />
<look type="1058" corpse="31234" />
<targetchange interval="2000" chance="5" />
<flags>
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag canwalkonenergy="1" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="1" />
</flags>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drunk="1" />
<immunity ice="1" />
</immunities>
<elements>
<element firePercent="-18" />
</elements>
<attacks>
<attack name="melee" interval="2000" min="0" max="-400" />
<attack name="ice" interval="2000" chance="15" min="-600" max="-800" range="2" radius="1" target="1">
<attribute key="shootEffect" value="ice" />
</attack>
<attack name="ice" interval="2000" chance="15" min="-600" max="-900" ring="2" target="0" />
<attack name="ice" interval="2000" chance="15" min="-800" max="-1200" length="3" spread="2">
<attribute key="areaEffect" value="iceattack" />
</attack>
<attack name="ice" interval="2000" chance="15" min="-600" max="-800" radius="3" target="1">
<attribute key="shootEffect" value="ice" />
<attribute key="areaEffect" value="icearea" />
</attack>
</attacks>
<defenses armor="79" defense="79" />
<loot>
<item id="31226" name="glowing rune" chance="77837" countmax="5" />
<item id="2152" name="platinum coin" chance="77277" countmax="21" />
<item id="2146" name="small sapphire" chance="39920" countmax="12" />
<item id="26029" name="ultimate mana potion" chance="17509" countmax="2" />
<item id="7441" name="ice cube" chance="14186" />
<item id="2167" name="energy ring" chance="13800" />
<item id="31223" name="quill" chance="13128" />
<item id="7902" name="glacier mask" chance="7317" />
<item id="7387" name="diamond sceptre" chance="4679" />
<item id="2145" name="small diamond" chance="4617" countmax="12" />
<item id="2177" name="life crystal" chance="3609" />
<item id="7888" name="glacier amulet" chance="3074" />
<item id="2445" name="crystal mace" chance="2800" />
<item id="2033" name="golden mug" chance="2713" />
<item id="2183" name="hailstorm rod" chance="2277" />
<item id="18412" name="glacial rod" chance="958" />
<item id="7437" name="sapphire hammer" chance="946" />
<item id="10220" name="leviathan's amulet" chance="460" />
<item id="8878" name="crystalline armor" chance="162" />
</loot>
</monster>
72 changes: 72 additions & 0 deletions data/monster/monsters/animated_guzzlemaw.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Animated Guzzlemaw" nameDescription="an animated guzzlemaw" race="blood" experience="5500" speed="270">
<health now="6400" max="6400" />
<look type="584" corpse="22485" />
<targetchange interval="2000" chance="5" />
<flags>
<flag ignorespawnblock="1" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag canwalkonenergy="1" />
<flag canwalkonfire="1" />
<flag canwalkonpoison="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-499" />
<attack name="bleedcondition" interval="2000" chance="10" radius="3" target="0" min="-500" max="-1000">
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="physical" interval="2000" chance="10" length="8" spread="3" target="1" min="0" max="-900">
<attribute key="areaEffect" value="explosionarea" />
</attack>
<attack name="physical" interval="2000" chance="20" radius="2" target="1" min="0" max="-500">
<attribute key="shootEffect" value="largerock" />
<attribute key="areaEffect" value="stones" />
</attack>
<attack name="speed" interval="2000" chance="15" radius="6" target="0" speedchange="-800" duration="15000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" length="8" spread="0" min="0" max="-800">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="20" min="250" max="425">
<attribute key="areaEffect" value="greenspark" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drunk="1" />
</immunities>
<loot>
<item id="2148" name="gold coin" chance="100000" countmax="99" />
<item id="2152" name="platinum coin" chance="100000" countmax="6" />
<item id="22532" name="frazzle tongue" chance="20000" />
<item id="7590" name="great mana potion" chance="20000" countmax="3" />
<item id="5925" name="hardened bone" chance="20000" />
<item id="18554" name="crystal rubbish" chance="16000" />
<item id="22533" name="frazzle skin" chance="16000" />
<item id="2671" name="ham" chance="16000" />
<item id="18417" name="brown crystal splinter" chance="12000" countmax="2" />
<item id="2667" name="fish" chance="12000" countmax="3" />
<item id="2240" name="remains of a fish" chance="12000" />
<item id="5951" name="fish tail" chance="8000" />
<item id="7591" name="great health potion" chance="8000" countmax="2" />
<item id="7407" name="haunted blade" chance="8000" />
<item id="5880" name="iron ore" chance="8000" />
<item id="2225" name="piece of iron" chance="8000" />
<item id="18420" name="red crystal fragment" chance="8000" />
<item id="2229" name="skull (item)" chance="8000" />
<item id="18414" name="violet crystal shard" chance="8000" />
<item id="2219" name="banana skin" chance="4000" />
<item id="2231" name="big bone" chance="4000" />
<item id="2230" name="bone" chance="4000" />
<item id="5895" name="fish fin" chance="4000" />
<item id="2226" name="fishbone" chance="4000" />
</loot>
</monster>
55 changes: 55 additions & 0 deletions data/monster/monsters/animated_moohtant.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Animated Moohtant" nameDescription="an animated moohtant" race="blood" experience="2600" speed="260">
<health now="3200" max="3200" />
<look type="607" corpse="23367" />
<targetchange interval="2000" chance="5" />
<flags>
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-250" />
<attack name="physical" interval="2000" chance="13" length="3" spread="0" min="-100" max="-230">
<attribute key="areaEffect" value="groundshaker" />
</attack>
<attack name="physical" interval="2000" chance="12" radius="3" target="0" min="-100" max="-200">
<attribute key="areaEffect" value="groundshaker" />
</attack>
<attack name="lifedrain" interval="2000" chance="19" radius="5" target="0" min="-50" max="-225">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" range="7" target="1" radius="4" min="-150" max="-235">
<attribute key="shootEffect" value="largerock" />
<attribute key="areaEffect" value="explosionarea" />
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="9" min="50" max="150">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drunk="1" />
</immunities>
<loot>
<item id="2148" name="gold coin" chance="100000" countmax="189" />
<item id="2152" name="platinum coin" chance="63158" countmax="2" />
<item id="23570" name="giant pacifier" chance="31579" />
<item id="7590" name="great mana potion" chance="26316" countmax="3" />
<item id="2147" name="small ruby" chance="15789" countmax="2" />
<item id="7591" name="great health potion" chance="10526" countmax="2" />
<item id="2214" name="ring of healing" chance="10526" />
<item id="2666" name="meat" chance="5263" />
<item id="5878" name="minotaur leather" chance="5263" />
<item id="5911" name="red piece of cloth" chance="5263" />
<item id="2145" name="small diamond" chance="5263" countmax="2" />
</loot>
</monster>
43 changes: 43 additions & 0 deletions data/monster/monsters/animated_mummy.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Animated Mummy" nameDescription="an animated mummy" race="undead" experience="150" speed="150">
<health now="240" max="240" />
<look type="65" corpse="6004" />
<targetchange interval="2000" chance="5" />
<flags>
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-85" poison="4" />
<attack name="death" interval="2000" chance="20" range="1" target="1" min="-30" max="-40">
<attribute key="areaEffect" value="smallclouds" />
</attack>
<attack name="speed" interval="2000" chance="15" range="7" target="1" speedchange="-226" duration="10000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="30" defense="30" />
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drunk="1" />
</immunities>
<loot>
<item id="2148" name="gold coin" chance="33099" countmax="77" />
<item id="3976" name="worm" chance="19014" countmax="3" />
<item id="12422" name="flask of embalming fluid" chance="13380" />
<item id="2162" name="magic light wand" chance="9859" />
<item id="2134" name="silver brooch" chance="4930" />
<item id="2161" name="strange talisman" chance="4225" />
<item id="10566" name="gauze bandage" chance="3521" />
<item id="2144" name="black pearl" chance="1408" />
<item id="5914" name="yellow piece of cloth" chance="1408" />
<item id="2124" name="crystal ring" chance="704" />
</loot>
</monster>
49 changes: 49 additions & 0 deletions data/monster/monsters/animated_ogre_brute.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Animated Ogre Brute" nameDescription="an animated ogre brute" race="blood" experience="800" speed="210">
<health now="1000" max="1000" />
<look type="857" corpse="24799" />
<targetchange interval="2000" chance="5" />
<flags>
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-300" />
<attack name="physical" interval="2000" chance="20" range="7" min="0" max="-100">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="drunk" interval="2000" chance="10" range="7">
<attribute key="shooteffect" value="energy" />
<attribute key="areaEffect" value="teleport" />
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="10" min="80" max="95">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drunk="1" />
</immunities>
<loot>
<item id="2148" name="gold coin" chance="100000" countmax="98" />
<item id="2666" name="meat" chance="23529" />
<item id="24845" name="ogre nose ring" chance="23529" />
<item id="24844" name="ogre ear stud" chance="17647" />
<item id="12403" name="battle stone" chance="11765" />
<item id="7588" name="strong health potion" chance="11765" />
<item id="2143" name="white pearl" chance="11765" />
<item id="2687" name="cookie" chance="5882" countmax="4" />
<item id="24849" name="onyx chip" chance="5882" countmax="2" />
<item id="2147" name="small ruby" chance="5882" />
<item id="1294" name="small stone" chance="5882" countmax="3" />
</loot>
</monster>
41 changes: 41 additions & 0 deletions data/monster/monsters/animated_ogre_savage.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Animated Ogre Savage" nameDescription="an animated ogre savage" race="blood" experience="950" speed="240">
<health now="1400" max="1400" />
<look type="858" corpse="24803" />
<targetchange interval="2000" chance="5" />
<flags>
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-300" />
<attack name="fire" interval="2000" chance="15" range="7" min="-70" max="-180">
<attribute key="shootEffect" value="poison" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="10" min="80" max="95">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drunk="1" />
</immunities>
<loot>
<item id="2148" name="gold coin" chance="100000" countmax="116" />
<item id="24844" name="ogre ear stud" chance="26667" />
<item id="2194" name="mysterious fetish" chance="13333" />
<item id="24845" name="ogre nose ring" chance="13333" />
<item id="7588" name="strong health potion" chance="13333" />
<item id="8844" name="jalapeno pepper" chance="6667" countmax="2" />
<item id="24849" name="onyx chip" chance="6667" />
</loot>
</monster>
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