Removed accidentally placed '!' #6
Annotations
10 warnings
Build Solution:
UtilityClient/Utility.cs#L86
The member 'Utility.ConnectAsync()' does not hide an accessible member. The new keyword is not required.
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Build Solution:
UtilityClient/Native/SocketClient.cs#L44
Possible null reference return.
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Build Solution:
UtilityClient/Native/WebsocketClient.cs#L72
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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Build Solution:
UtilityClient/Native/WebsocketClient.cs#L33
Converting null literal or possible null value to non-nullable type.
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Build Solution:
UtilityClient/Native/WebsocketClient.cs#L11
Non-nullable field '_receiveMessageTask' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build Solution:
UtilityClient/Native/WebsocketClient.cs#L12
Non-nullable field '_connectionTask' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build Solution:
UtilityClient/Utility.cs#L40
Using member 'System.Text.Json.JsonSerializer.Deserialize<TValue>(String, JsonSerializerOptions)' which has 'RequiresDynamicCodeAttribute' can break functionality when AOT compiling. JSON serialization and deserialization might require types that cannot be statically analyzed and might need runtime code generation. Use System.Text.Json source generation for native AOT applications.
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Build Solution:
UtilityClient/Utility.cs#L40
Using member 'System.Text.Json.JsonSerializer.Deserialize<TValue>(String, JsonSerializerOptions)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. JSON serialization and deserialization might require types that cannot be statically analyzed. Use the overload that takes a JsonTypeInfo or JsonSerializerContext, or make sure all of the required types are preserved.
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Build Solution:
FaderSyncPlugin/OBS/GoXlrChannelSyncFilter.cs#L19
Field 'GoXlrChannelSyncFilter.FilterContext.IsEnabled' is never assigned to, and will always have its default value
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Build Solution:
UtilityClient/Utility.cs#L86
The member 'Utility.ConnectAsync()' does not hide an accessible member. The new keyword is not required.
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