Added ability to change max players by a command #5989
Closed
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Introduction
Sometimes we want to limit the number of players that can join our server without needing to restart it and have to make them rejoin it and possibly make unwanted players join in the process. This pull request adds the /setmaxplayers command to change the max player count during runtime.
Relevant issues
None
Changes
API changes
None
Behavioural changes
None
Backwards compatibility
None
Follow-up
Requires translations:
commands.setmaxplayers.success
Set max players to {%0}.
commands.setmaxplayers.success.lowerbound
(Bound to current player count)
commands.setmaxplayers.usage
/setmaxplayers <maxPlayers>
pocketmine.command.setmaxplayers.description
Sets the maximum number of players for this server.
pocketmine.permission.command.setmaxplayers
Allows the user to change the max player count
Tests
TODO