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Version 1.7.1

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@AsparagusEduardo AsparagusEduardo released this 28 Dec 22:52
· 1841 commits to master since this release
d3f971f

2023-12-28

## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.7.1`.

🧬 General 🧬

Changed

  • Deprecate agbcc and clarify gcc version usage in install instructions. by @GraionDilach in #3788

Fixed

🐉 Pokémon 🐉

Fixed

🤹 Moves 🤹

Added

  • Adds data for The Indigo Disk moves by @Bassoonian in #3852
    • Many moves still have placeholder effects.

Fixed

🎭 Abilities 🎭

Fixed

🧶 Items 🧶

Fixed

🧹 Cleanup 🧹

  • Clear BattleScripting struct at the battle start by @DizzyEggg in #3776
  • Fix Rain Dance and Sunny Day not blending opponent sprite by @DizzyEggg in #3785
  • Same lists for healing moves by @DizzyEggg in #3787
  • [battle_controller_player.c] refactor and fix buffer overread by @SBird1337 in #3792
  • Make overworld weather-based terrain setting effects use B_MSG_TERRAIN_SET constants for intro text by @ravepossum in #3793
  • Clear Sky Battle & Dynamax flags upon whiteout by @Bassoonian in #3830

🧪 Test Runner 🧪

Added

New Contributors

Full Changelog: expansion/1.7.0...expansion/1.7.1