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The required game-of-life-esque puzzle!
Nothing super complicated, but one huge easy thing to miss in your implementation:
Otherwise,
InfiniteGrid
is fairly handy here, except when it comes to part 2. There, its inability to loop through specific cells is obvious, as part 2 takes a long time. I need to loop over my entire grid every time, when really all I should be doing is looping overELF
cells. Oh well, still takes less than 10 seconds so fast enough for me!