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- Scripts recompilation
- Configuration refresh
- News update
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antalaskaya committed Aug 16, 2020
1 parent 8490510 commit 360595a
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2 changes: 1 addition & 1 deletion Fallout2/Fallout1in2/ddraw.ini
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Expand Up @@ -257,7 +257,7 @@ StartingMap=V13ent.map

;To change the 'FALLOUT II v1.02d' version string on the main menu, uncomment the next line
;You can use up to 2 %d's in this if you want to include Fallout's version number somewhere
VersionString=FALLOUT ET TU v1.2.2124
VersionString=FALLOUT ET TU v1.3.2128

;To use a config file other than fallout2.cfg, uncomment the next line and add the name of your new file
;ConfigFile=
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Binary file modified Fallout2/Fallout1in2/mods/fo1_base/scripts/GABRIEL.int
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1 change: 1 addition & 0 deletions NEWS.md
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Expand Up @@ -27,5 +27,6 @@ Notable changes since last release ([v1.2.2035](https://github.com/rotators/Fo1i
- **Tweaked**: Re-enabled attack animations when using punching bag scenery objects (overrides the "use" animation).
- **Tweaked**: Reduced Mauser ammo on Gizmo back to 20 bullets (reverted Fixt change).
- **Tweaked**: Removed Stimpaks from Gizmo (reverted Fixt change).
- **Tweaked**: Removed one more repeating dialog loop from Gabriel in the Boneyard.
- **Tweaked**: The Shady Sands merchant is now disabled by default.
- **Tweaked**: Wu in the Cathedral is selling his emblem again (alternative path to get the key).

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