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github-actions[bot] authored Sep 24, 2021
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -11,7 +11,7 @@ The resulting tiles can be used as textures in games, compositing and 3D modelin
<details>
<summary>Sample images</summary>

:warning: If images don't load, check out the [original of this document on GitHub](https://github.com/rtmigo/img2texture_py#readme).
⚠️ If images don't load, check out the [original of this document on GitHub](https://github.com/rtmigo/img2texture_py#readme).

### Original image x4

Expand All @@ -30,7 +30,7 @@ The result of `img2texture`, in four copies side by side.
The image is slightly reduced in size and the edges are modified with
alpha-blending.

Seams no longer appear when merging. The converted image can be tiled and panned in any
The converted image can be tiled and panned in any
direction. It will feel endless and seamless.


Expand Down Expand Up @@ -65,7 +65,7 @@ Increasing the value makes the seam less visible. However, the image becomes sma
<details>
<summary>Sample images</summary>

:warning: If images don't load, check out the [original of this document on GitHub](https://github.com/rtmigo/img2texture_py#readme).
⚠️ If images don't load, check out the [original of this document on GitHub](https://github.com/rtmigo/img2texture_py#readme).

### --overlap 0.05

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2 changes: 1 addition & 1 deletion img2texture/_constants.py
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@@ -1,4 +1,4 @@
__version__ = "0.1.0"
__version__ = "0.1.0+1"

__copyright__ = "(c) 2021 Artyom Galkin <github.com/rtmigo>"
__license__ = "MIT"

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