Releases: ruccho/WaterRW
Releases · ruccho/WaterRW
v0.3
Add:
- Buffer scrolling
- By moving the wave calculation area to match the rendering area, it is possible to calculate waves over an apparently infinite area with a finite buffer.
- Update mode property (FixedUpdate / Update)
Change/Fix:
- Change format of wave calculation buffer from RGBAFloat to RFloat to simplify.
- Fix invalid data has passed to the compute shader when using multiple WaterRW instances.
- Optimze raycast range of interaction for buffer scrolling.
v0.2.1
Initial release
v0.1 Add README.md