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Godot SCORM plugin

Offers a channel for communication with the SCORM API and packages the Web exported files into a ZIP archive. The communication can be made with the functions or the signals of the Scorm autoload node. ScormExport do the post-export zip packaging.

Follows the SCORM 2004 4th Edition specification.

Usage

  • Installs the Scorm plugin.
  • Activates the Scorm plugin (Project > Plugins > Scorm).
  • Export your project for Web.
  • The plugin will detect the export process and do his thing.

ScormExport has some configurable options:

  • auto_zip: If the plugin should generate a .zip of the built files or not.
  • default_zip_filename: The name given to the .zip file.

Take note that changing ScormExport's exported values will require you to restart the engine for the changes to take effect.

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A Godot plugin that offers SCORM integration

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