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Engine Sub Systems

Twarit Waikar edited this page Dec 13, 2018 · 4 revisions

Rubeus: Engine Sub-Systems

Created by SDSLabs with ❤️

Rubeus is a constituent of various sub-systems that run the engine by performing specific mutually exhaustive tasks.

All systems are accessed by the Engine object under Rubeus namespace

Rubeus projects have an Engine pointer present in ::Rubeus namespace for gaining references to these systems. You will find documentation for all the systems below.

  1. Guerrilla Renderer
  2. Awerere Physics Engine
  3. Symphony Audio Engine
  4. Input Manager
  5. Window Component
  6. Messaging System
  7. Resource Loader