ZiggySynth is a SoundFont MIDI synthesizer written in pure Zig, ported from MeltySynth for C#.
- Suitable for both real-time and offline synthesis.
- Support for standard MIDI files.
- No dependencies other than the standard library.
- All the functionality is in a single file.
- Zig v0.13.x is required.
- Copy ziggysynth.zig to your project.
https://www.youtube.com/watch?v=GQj3tF8OdPw
Some useful aliases:
const ziggysynth = @import("ziggysynth.zig");
const SoundFont = ziggysynth.SoundFont;
const Synthesizer = ziggysynth.Synthesizer;
const SynthesizerSettings = ziggysynth.SynthesizerSettings;
const MidiFile = ziggysynth.MidiFile;
const MidiFileSequencer = ziggysynth.MidiFileSequencer;
An example code to synthesize a simple chord:
// Load the SoundFont.
var sf2 = try fs.cwd().openFile("TimGM6mb.sf2", .{});
defer sf2.close();
var sound_font = try SoundFont.init(allocator, sf2.reader());
defer sound_font.deinit();
// Create the synthesizer.
var settings = SynthesizerSettings.init(44100);
var synthesizer = try Synthesizer.init(allocator, &sound_font, &settings);
defer synthesizer.deinit();
// Play some notes (middle C, E, G).
synthesizer.noteOn(0, 60, 100);
synthesizer.noteOn(0, 64, 100);
synthesizer.noteOn(0, 67, 100);
// The output buffer (3 seconds).
const sample_count: usize = @intCast(3 * settings.sample_rate);
var left: []f32 = try allocator.alloc(f32, sample_count);
defer allocator.free(left);
var right: []f32 = try allocator.alloc(f32, sample_count);
defer allocator.free(right);
// Render the waveform.
synthesizer.render(left, right);
Another example code to synthesize a MIDI file:
// Load the SoundFont.
var sf2 = try fs.cwd().openFile("TimGM6mb.sf2", .{});
defer sf2.close();
var sound_font = try SoundFont.init(allocator, sf2.reader());
defer sound_font.deinit();
// Create the synthesizer.
var settings = SynthesizerSettings.init(44100);
var synthesizer = try Synthesizer.init(allocator, &sound_font, &settings);
defer synthesizer.deinit();
// Load the MIDI file.
var mid = try fs.cwd().openFile("flourish.mid", .{});
defer mid.close();
var midi_file = try MidiFile.init(allocator, mid.reader());
defer midi_file.deinit();
// Create the sequencer.
var sequencer = MidiFileSequencer.init(&synthesizer);
// Play the MIDI file.
sequencer.play(&midi_file, false);
// The output buffer.
const sample_count = @as(f64, @floatFromInt(settings.sample_rate)) * midi_file.getLength();
var left: []f32 = try allocator.alloc(f32, @intFromFloat(sample_count));
defer allocator.free(left);
var right: []f32 = try allocator.alloc(f32, @intFromFloat(sample_count));
defer allocator.free(right);
// Render the waveform.
sequencer.render(left, right);
- Wave synthesis
- SoundFont reader
- Waveform generator
- Envelope generator
- Low-pass filter
- Vibrato LFO
- Modulation LFO
- MIDI message processing
- Note on/off
- Bank selection
- Modulation
- Volume control
- Pan
- Expression
- Hold pedal
- Program change
- Pitch bend
- Tuning
- Effects
- Reverb
- Chorus
- Other things
- Standard MIDI file support
- Performace optimization
ZiggySynth is available under the MIT license.