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Jess edited this page Apr 26, 2023
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It's not exactly from scratch, there's a lot of cannibalism going on, but I have my reasons for rewriting:
- I'll be honest, I'm learning as I go. Cannibalising other people's work and rewriting it is almost entirely how I learn. If you sit me down with a "Learn C#!" manual, video or app, I simply will never do it. If you give me a project and some other code I can disassemble and learn from, I'll pick it up in literally days.
- I want the app to work with all three sims games. Most of the code available is designed for one specific sims game, rather than able to work with all three.
- I can improve (?) the code according to my own specifications, and create custom methods and classes to make it easier for me to work with further down the line.
I play all three, and a lot of Sims 2 custom content has been lost to the ages. I don't want to delete things I don't recognize just to learn it was something cool I can never get back. Therein, when my folder is full of descriptive names like
519efb0cdbea4e62af9a08dc57ad4fad0001.package
and
23e73018f4f10e8c1f10b60a81eb19b90001.package
and tens of thousands of files, I want to be able to rename them to something legible so I know what I have and can sort therein.
I also have some thoughts and plans for the future involving cross-game compatibility, but we'll see how it goes.