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Releases: smoudjs/tiny

v2.2.3

07 Aug 18:12
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  • Polishes on global utils
  • Added more plugins (anim, create)
  • Added font loader
  • Added event emitter on Loader
  • Added more examples
  • Finished editor and base pages structure on examples

v2.1.1

27 Dec 11:06
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Polished systems.
Upgrade Webpack and Terser to latest versions.

v2.0.7

29 Nov 12:50
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Fixed many bugs.
Made Tweens system.

v2.0.1

19 Nov 07:17
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Absolutely new system and project structure.
Fixed tons of bugs.
Made Tiny framework extendable.

Latest of 1st version

19 Nov 06:56
a7be20c
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Last stable release of first Tiny version

Tiny v1.4.6

27 Mar 11:48
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Fixed RAF loop

Stable version

08 May 14:39
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  1. Fixed timer, now you can setup timer with 0 delay;

  2. Fixed TilingSprite, to work without fps loss;

  3. Fixed issue with double game pause;

  4. Changed Texture - Sprite/TilingSprite logic, now you could create Sprite with key, frame string values
    new Tiny.Sprite("ui", "button");
    new Tiny.Sprite("spritesheet", 1);
    new TilingSprite("spritesheet", 2, 100, 200);
    new TilingSprite("base", null, 100, 200);

    (the old variant is still possible)

    new TilingSprite(Tiny.TextureCache("base"), null, 100, 200);

  5. Removed unnecessary variables, and trash code;

  6. Formated modules;

  7. Changed project folder structure;

  8. Cleared builder configuration;