Releases: smoudjs/tiny
v2.2.3
v2.1.1
Polished systems.
Upgrade Webpack and Terser to latest versions.
v2.0.7
Fixed many bugs.
Made Tweens system.
v2.0.1
Absolutely new system and project structure.
Fixed tons of bugs.
Made Tiny framework extendable.
Latest of 1st version
Last stable release of first Tiny version
Tiny v1.4.6
Fixed RAF loop
Stable version
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Fixed timer, now you can setup timer with 0 delay;
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Fixed TilingSprite, to work without fps loss;
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Fixed issue with double game pause;
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Changed Texture - Sprite/TilingSprite logic, now you could create Sprite with key, frame string values
new Tiny.Sprite("ui", "button");
new Tiny.Sprite("spritesheet", 1);
new TilingSprite("spritesheet", 2, 100, 200);
new TilingSprite("base", null, 100, 200);(the old variant is still possible)
new TilingSprite(Tiny.TextureCache("base"), null, 100, 200);
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Removed unnecessary variables, and trash code;
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Formated modules;
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Changed project folder structure;
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Cleared builder configuration;